Star Citizen’s video series returns with a look at mining gadgets, new armor, and Vulture progress

    
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The brief break in-between episodes of Star Citizen’s video series Inside Star Citizen is over, and the weekly videos are back, starting off with a look at mining gadgets that are coming in alpha 3.16.

These new deployables affix themselves to the side of found rocks or asteroids, each applying different levels of things like resistance, shatter damage, and extraction rate that would otherwise be done with multiple mining lasers. These items let a single miner break open harder rocks that they wouldn’t be able to themselves. The devs note that these items are intended to ensure solo players aren’t left out of the mining loop and can have fun mining, but also note that placing these new gadgets requires players to vacate their ship, leaving it open to attack or theft. Fun!

The second half of the video begins a sprint report that shows off greybox work on the Vulture salvage ship, some slightly improved facial textures, a flashy new set of medium armor, and some art explorations of gang graffiti and space station exteriors of Pyro.

source: YouTube
Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2021, it still lingers in an incomplete but playable alpha, having raised around $350M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.
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