Star Citizen talks up its newly added spaceship crash sites and their future in latest video


Star Citizen is back once again from its quarterly video creation break, which means that Inside Star Citizen episodes are returning to fan YouTube feeds. In the first episode for winter 2022, the devs at CIG talk up alpha 3.16’s newly added Caterpillar crash sites and how they offer “challenging” new traversal puzzles for players to work through in order to get to some juicy loot.

Of course, the devs have vision for derelict sites: Players can look forward to derelicts in different biomes, different derelict ship types with other effects like corrosion or vegetation growth, and crash sites where NPCs have built structures around them. All of these plans are intercut with a variety of concept artworks that showcase what the devs are considering on a visual level.

The video then launches into a sprint report that covers more hospital development; the impending arrival of mining gadgets to alpha 3.17; a test of cluster missile and cluster bomb weapons; progress reports on the Drake Vulture, Hull A, Banu Merchantman, RSI Scorpius, and Drake Corsair; another look at gas clouds; and creation of outlaw space stations.

source: YouTube
Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2021, it still lingers in an incomplete but playable alpha, having raised over $400M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.
Previous articleLost Ark posts pre-download timing, with 21 servers planned for head-start
Next articleUbisoft’s Singapore studio cleared of wrongdoing, Ubisoft exec claims users ‘don’t get’ its Quartz NFTs

No posts to display

oldest most liked
Inline Feedback
View all comments