I’ve recently been musing about how we create categories for MMOs in our own minds. There are those “home games,” for example, that we set up shop for a long time and try to enjoy as many facets of the title in an effort to keep the magic going. But another category are MMOs that one plays simply for the story… and once that story is done, so is the player’s interest. Usually.
I’ve had a few story MMOs in my time, ones that I solely engaged for the narrative — such as The Secret World or Star Trek Online — while ignoring any repeatable endgame activities, crafting, and whatnot. Ongoing serialized storytelling is a powerful incentive to return to a title for each new installment.
Do you have MMOs like that, ones where you show up for the story but don’t really care about all of the other stuff?