When you’re a game that’s been served a death sentence, you’ll take a win anywhere you can get it. Spellbreak was a wizard-themed battle royale that launched in September 2020 to positive reviews and sagging population. The title limped on for a couple years until Blizzard bought out studio Proletariat to shore up the World of Warcraft team. That marked the end of Spellbreak — except it didn’t.
Proletariat actually released a free community version of Spellbreak some time ago, allowing players to host their own PvP servers. “In order to help memorialize Spellbreak and allow players to continue to enjoy the Hollow Lands, we created a standalone version where players can host their own servers, play with their friends, and explore the game-space at their own pace,” the team said.
Thanks to this version, Spellbreak is seeing a bit of a renaissance here in 2024 as the game community’s been growing and several media outlets have covered its resurrection. This is a great example for games preservation – especially when you consider how many online games (and MMORPGs!) disappear completely when shut down or the studio closes.
This comes alongside another recent story in which Ubisoft finally announced an offline mode for The Crew 2 and The Crew Motorfest (but not the original The Crew).