New World drops a roadmap, season 7 outline, and new ‘seasonal worlds’ plan

    
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Our anxious calls for a roadmap have finally been answered: Amazon has finally granted New World fans a peek into the future of the game now that Aeternum is fully live and behind us. And y’all, this is a real roadmap with actual content.

Notably, Amazon says that it’s already working on season 7, which is expected to launch in January 2025. The interesting bit here is that it will introduce what the team is calling “seasonal worlds.” The first one will be focused on PvP (sounds as if it’ll be always-on PvP for those temporary servers, with special gear for the server – it pretty much sounds like the classic FFA PvP template that the game had way back in alpha).

“Seasonal Worlds are dynamic, limited-time servers designed to deliver unique gameplay experiences. The first of which features always-on PVP, special loot that drops on death, and unique items. Rewards and progression will carry over after the season ends, ensuring their efforts are never lost. Look forward to learning all about how this World will work in a future article.”

The season will also offer up a new Outpost Rush map, unified mutations, three new daily solo trials, a combat balance pass (goal seems to be blunderbuss, hatchet, and time-to-kill in PvP), new artifacts and perks, and of course, returning holiday events with upgraded rewards.

Beyond season 7, the air is hazy again, but Amazon points to its new “living roadmap,” which teases “more types of Seasonal Worlds, a revamped Invasion mode, new PvP modes, additional maps for existing modes, and endgame improvements such as expanded wars” as well as “long-requested updates such as global storage and the Barbershop” and “up-level[ed] zones such as Reekwater and update reputation systems.” This stuff is coming “within a season or two.”

Finally, the last chunk of the roadmap offers a glimpse of things Amazon is apparently considering, like new weapons, PvE modes, and zones – but no promises on anything.

We’re also finally getting our first proper video dev update with all the usual suspects, which is frankly a giant relief as most of these folks have been muzzled for too long.

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