Tyler F.M. Edwards
Not So Massively: Dune Spice Wars targets a very small niche
Unpopular opinion time: I never liked Frank Herbert's Dune novels. I do, however, acknowledge that the setting has a lot of cool ideas, and...
Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration
A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...
Vitae Aeternum: New World’s slow march to redemption
In the rushes of excitement over Lost Ark and End of Dragons, New World seems to have fallen off the radar a bit. As...
The Soapbox: SWTOR’s Legacy of the Sith is bad, but not for the reasons you’ve heard
I've never been a big Star Wars fan, but I am a big BioWare fan, and after many failed attempts to get into the...
Not So Massively: Lost Ark is junk food gaming (in a good way)
Having originally played the alpha and the beta, I thought my plan for Lost Ark would be to play other things for the first...
Not So Massively: The Anacrusis is nowhere near ready for launch
The Anacrusis is a four-player co-op shooter intended to be a spiritual successor to Left 4 Dead. I was never a particularly big L4D...
Hands-on: Lost Ark is a solid MMO that falls just short of true greatness
After years of waiting, the MMOARPG Lost Ark launches in the west today, at least for those who bought founder's packs. The rest of...
Vitae Aeternum: The rent in New World is too damn high!
The wonderful thing about video games is that they let you experience impossible things that could never happen in the real world. Like buying...
Not So Massively: Making the case for Dungeon Siege IV
Dungeon Siege is not the biggest name in ARPG field, but the franchise has always been dear to my heart. It's now been more...
Vitae Aeternum: Explaining New World’s level 30 wall
If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...
Not So Massively: Godfall’s Challenger Edition is a flawed introduction to a flawed game
I've been keeping one eye on Godfall for a while. I didn't want to take a chance on a game from a new franchise...
Vitae Aeternum: New World’s travel problem is also a storage problem
Today, I'd like to discuss the recent change that increased the experience needed to level crafting in New World: It's terrible, and it should...
Vitae Aeternum: Analyzing New World’s storytelling
I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Not So Massively: Lost Ark is a promising MMOARPG with a poor first impression
Like many ARPG fans, I have long-awaited the Western release of Smilegate's MMOARPG, Lost Ark. Though the launch has been delayed to next year,...
MMO Burnout: Arkham Horror the Card Game scratches my Secret World itch
After enjoying some video games with deck-building mechanics, I've been motivated to spend more time playing actual, physical card games. Following a fair bit...
Vitae Aeternum: New World lacks customization, but that can be fixed
Welcome to our first installment of Vitae Aeternum, an ongoing column in which multiple writers of MassivelyOP plan to bring you coverage, opinions, rants,...
Why I Play: Returning to Guild Wars 2 and exploring elite specs after nine years
I have a strange history with Guild Wars 2. I fell hard for the pre-launch hype, and when it finally arrived, I loved it...
Not So Massively: Age of Empires IV is a thoughtful love letter to the past
Folks who grew up gamers probably all have a few games or franchises that just defined our childhoods. For me, one of those franchises...
The Soapbox: Single-player open worlds will never equal those of MMORPGs
These days it seems like sprawling open worlds are becoming an ever more popular choice for single-player games, from the newer Assassin's Creed titles...
Not So Massively: Diablo II Resurrected is a lot of old school jank in a pretty wrapper
I admit I debated whether I should write this column at all: After all that's happened lately, giving coverage to Blizzard games doesn't feel...