MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Ship of Heroes works on its diurnal cycle, builds out missions, and deals with poaching

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Yesterday, Heroic Games' Casey McGeever posted up the September to October milestones for Ship of Heroes, providing a bit of a roadmap for the...
Planted.

Seed discusses the natural biases of worldbuilding and interaction

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Here's a statement that should be rather uncontroversial but might be otherwise: You do not exist in a vacuum. The experiences that have shaped...
It'll be f

Chronicles of Elyria update shows off new art assets, progresses Searing Plague world event

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Soulbound Studios is getting crafty in the latest update for its in-development MMO Chronicles of Elyria, as it displays some of the newly created...

Lord of the Rings Online’s Harnkegger Games event list announced, music contest registration open

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Lord of the Rings Online's yearly Harnkegger Games are once again upon us, and the player organizers have released the list of this year's...
Whistle

The Daily Grind: How could WildStar have succeeded?

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Let me tell you, the upcoming demise of WildStar has me really and truly heartsick. Flawed as it was, this was a tremendous MMO...

MMO Week in Review: Wow what a slow MMO news week am I right

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Remember like a year ago when we found out there was gonna be a new Lord of the Rings Online MMORPG? Oh. No, that...

The MOP Up: Champions Online’s month-long anniversary bash (September 9, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Global Chat: Why Wizardry Online’s permadeath was a good idea

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Here's an MMO and a feature both long since deceased: Wizardry Online and permadeath. Yet as JVT Workshop argues, it was an underappreciated feature...

EVE Evolved: What could the sale of CCP Games mean for EVE Online?

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Just a few days ago, we awoke to news so unexpected that it made me check I hadn't time-traveled to April 1st: EVE Online...
ride eternal shiny and chrome

Superdata has been bought by Nielsen

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You all remember SuperData, right? We cover a lot of their reports about industry performance and all of that fun stuff, because we obviously...

One Shots: Chocobo chocobo revolution

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Stop it, Final Fantasy XIV. Just... stop it already. Stop being so ridiculously pretty! I don't need readers constantly shoving this game's drool-worthy art style...

The Daily Grind: How patient are you for endgame content in frontloaded MMOs?

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Last week, I ran a Daily Grind asking readers about how patient they are about MMOs that take a looooong time to really hit...
All according to keikaku or something

Make My MMO: Crowdfunding for Shroud of the Avatar’s comic and an injured dev (September 8, 2018)

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This week week in MMO crowdfunding, it's a minor miracle that anybody is paying any attention to Kickstarted games, what with all the mega...

Camelot Unchained discusses development of destructible deathmatch castle, new art assets

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Development on Camelot Unchained seems to be coming along nicely, and the folks at City State Entertainment have posted a new weekly update detailing...

New World interview covers sandbox design, hosting tech, combat, death, and more

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New World, Amazon's in-development MMO, has been something of a mystery until the last few weeks, but information is now coming out faster and...

LOTRO Legendarium: A new Lord of the Rings MMO enters the One Ring

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It's a tale as old as time: Whenever an MMO starts getting up there in years and starting to show signs of age, you...

The Daily Grind: Which MMO character is your all-time favorite?

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Here's a fun little perk of working at Massively OP: We get to choose the headers, and quite often we writers use screenshots from...
At this point it's debatable if anything will come out of here.

Betawatch: Ashes of Creation furthers its alpha amidst a news bomb (September 7, 2018)

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So, uh, yeah. This week. You notice how the "breaking" box there is overstuffed with stories? That's because this week has just been crazy...
Less than conspiratorial

DragonCon 2018: Secret World Legends is finally getting a new scenario

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Since the inception of scenarios back in The Secret World, there has always been a promise of more to come. And now, that promise...

SoulWorker update adds new dungeons, quests, and class advancement

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Gameforge, in conjunction with developer Lion Games, has released a major new update for its post-apocalyptic anime-action MMO SoulWorker, adding a wealth of new...

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