EVE Evolved: What could the sale of CCP Games mean for EVE Online?

Just a few days ago, we awoke to news so unexpected that it made me check I hadn’t time-traveled to April 1st: EVE Online developer CCP Games is being bought by Black Desert Online studio Pearl Abyss for a total of $425 million USD. The news immediately kicked the EVE Online community into a frenzy, with most people’s gut reactions being overwhelmingly negative. Black Desert is known for its aggressive monetisation strategies and many EVE Online players were understandably worried that Pearl Abyss would try to force the same strategy onto EVE.

CCP Games and Pearl Abyss have obviously been very positive about the buyout, with both companies issuing statements about the exciting new opportunities they see in working together. CCP has also been pretty quick to get a handle on the community discussion surrounding the deal, answering some questions on twitter and holding a Q&A thread on the EVE forum Friday nightt. The player-elected Council of Stellar Management also met with CCP Games CEO Hilmar Veigar Pétursson on the the morning of the announcement and came away from the meeting with positive impressions.

In this extra edition of EVE Evolved, I present some of the important questions and answers from the Q&A thread, dig into the details surrounding the sale of CCP Games, and speculate on what it could mean for the future of EVE Online.

The elephant in the room

The question on every player’s mind after reading about the sale of CCP Games was whether Pearl Abyss planned to interfere with the business model or development of EVE Online. In an interview with Venturebeat, Pearl Abyss CEO Robin Jung was very clear on this point, stating that “CCP Games will operate as an independent studio.” Variations of this question flooded the Q&A session on the EVE forum this weekend and CCP Falcon repeatedly confirmed that Pearl Abyss is not interested in interfering with EVE Online in any way and that it would be business as usual for EVE players.

You can read the full Q&A thread on the EVE Online forum or check out the gallery below for a selection of the most important questions and answers from CCP Falcon and CCP Guard:

So why sell the studio now?

At the end of October 2017, CCP Games unexpectedly decided to pull out of VR game development and issued a significant round of layoffs. This came just after the EVE Vegas 2017 event at which many of the affected developers spoke highly about the bright futures they saw for their games, and Hilmar himself unexpectedly left the event early. When the restructuring was announced, I speculated that Hilmar may have been called away to a meeting with one of EVE‘s shareholders who wanted their money out of the company, and that this prompted the restructuring and cost-cutting measures.

I don’t know if that’s actually what happened, but CCP is currently owned by a group of financial investors and the sale indicates that they want (or are willing to accept) an exit on their investment right now. Hilmar confirmed in interview with Venturebeat that following CCP’s VR pullout and restructuring to focus on PC and mobile, the studio went looking for fresh investment and found a great deal of interest in Korea on the strength of its future plans. “As we went through that process, we got to know the team over at Pearl Abyss,” he told Venturebeat. “We saw a lot of synergies between our plans and their plans, our mutual backgrounds and culture and DNA.”

Avid EVE Online player and real-life corporate executive Dunk Dinkle gave his thoughts on the sale in an insightful blog post, reaching the similar conclusion that the sale was likely the result of EVE‘s financial backers wanting their money out of the studio on good terms. He believes that CCP’s gamble on VR was a last ditch attempt to grow big enough to buy out the investors, and failing that, the only exit strategy left for investors was selling to a new owner. We can also pretty confidently predict that this deal has been in the works at least as far back as April because Pearl Abyss CEO Robin Jung reported that he was in attendance at EVE Fanfest 2018.

What’s in it for Pearl Abyss?

The purchase of CCP Games is a financial investment that Pearl Abyss will want to pay off, so the company obviously thinks CCP can make enough money in the long-term to be worth the $425m price tag today. Players rightly worry that Pearl Abyss may be seeing financial potential in aggressively monetising EVE at the expense of players, but EVE Online isn’t the only thing CCP can potentially make money on. The studio also has several projects in the works, including the upcoming FPS Project Nova, mobile spinoff EVE: War of Ascension, and an as-yet-unannounced action MMO project in development in London.

There’s also a lot of potential in the recently announced mobile MMO EVE Online: Infinite Galaxy that CCP will be bringing to the Chinese market in partnership with NetEase, along with a re-launch under NetEase to replace the Serenity server that is soon to be shut down. Pearl Abyss has experience in global publishing that may help CCP release its upcoming games in additional territories and make more money by targeting the kinds of monetisation strategies that work better in those regions. Pearl Abyss CEO Robin Jung even confirmed in an interview with Venturebeat that the studio is “considering the joint development of new games” in the long term.

We also have to consider the value of any savings that can be made by combining the two studios, both in terms of staff overlap and availability of expertise and development capacity that would otherwise be more costly to acquire. Robin Jung had very positive things to say about EVE‘s community management, which the studio “will learn a lot from and hope to integrate natively into Pearl Abyss’ general practices across all of our games.” EVE Community Manager Paul “CCP Falcon” Elsy has been similarly vocal about his excitement for knowledge exchange opportunities of this kind between the two companies.

The case for an independent EVE

Robin Jung has also expressed hope to “further our market growth with EVE Online, plans for which we’re not yet ready to announce.” This has some players worried about possible interference in EVE‘s business model further down the line, which I’d hope isn’t going to happen as it could lead to a mass exodus of players from the game. The business case for keeping EVE Online independent is also pretty clear, as CCP currently makes enough money from EVE to stay in profit in the long term while also working on new projects. That’s a fairly stable situation that Pearl Abyss probably won’t want to risk disrupting.

I believe both studios would be best served by allowing CCP to operate EVE Online independently while working together to develop and release new games and to reach new target markets with existing games. Based on the announcement that “CCP Games will operate as an independent studio”, this seems to be broadly what they’re planning to do for the foreseeable future. Pearl Abyss could always change its mind on this point in the future if CCP doesn’t meet its financial targets, but one thing makes me hopeful that financial targets aren’t the company’s sole motive:

“CCP Games will operate as an independent studio. We currently have no plans to restructure the company in any way.” – Robin Jung, CEO Pearl Abyss
Pearl Abyss’ largest shareholder by a large margin is chairman Dae-Il Kim, a self-made billionaire with a huge 36.6% share in the company. Dae-Il Kim is by all accounts a gamer who started out as a developer and became a CEO (and then chairman), a career trajectory that will be quite familiar with those of us who have attended Hilmar’s keynote speeches at EVE Fanfest. Both Hilmar and Robin Jung have talked about the two studios “sharing common DNA,” and it seems that this sentiment may go all the way to the top to the company. At the very least, the boat is now being steered by a captain and a navigator rather than a committee of suits below deck.

Waking up one morning to find that the studio making your favourite MMO has just been bought out by a company known for its aggressive monetisation is a nightmare scenario for many of us, but things may actually be looking up for CCP Games. The company is currently owned by a group of financial investors with limited game development experience and will soon be owned by a self-made developer who understands the industry and whose motivations may not be purely financial.

The CSM who met with Hilmar on the day of the announcement seemed happy with what they heard, and CCP Falcon and CCP Guard’s answers in the big forum Q&A put many of people’s immediate fears to rest. It looks as if it will be business as usual for CCP in the short term, but the truth is that nobody knows exactly how this will play out in the long term as the two companies begin to feel each other out and figure out how to best merge operations.

CCP will also now have specific financial targets to meet, and it remains to be seen whether these will have an impact on how the game is monetised even without direct intervention from Pearl Abyss. But if EVE Online is allowed to run independently in the long term and it really is business as usual for players, this buyout could be hugely beneficial for CCP. As commenter silverlock pointed out on Thursday, “CCP has always seemed like a place of great ideas that they just can’t seem to get out the door – maybe this will finally change that.”

Let's be completely honest for a moment here: You don't care whether CCP releases a pay-to-win mobile version of EVE in China or Korea as long as they don't ruin your internet spaceships game.EVE Online expert Brendan ‘Nyphur’ Drain has been playing EVE for over a decade and writing the regular EVE Evolved column since 2008. The column covers everything from in-depth EVE guides and news breakdowns to game design discussions and opinion pieces. If there’s a topic you’d love to see covered, drop him a comment or send mail to brendan@massivelyop.com!

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Remember when Daybreak got bought out from under Sony and it was great news because the games were going to be run by developers instead of corporate suits now?

Good times.

Anthony Clark

Maybe they can make it not boring.


Premium Subscription that makes you earn 50% more isk and have better insurance rates.

It will come…..it must as this is the way how mmo’s are run by cashgrab studio’s.


Afk fishing on space? Just dont stand near the edge cause someone might pick you up and leave you in a black hole!

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I think you just described suicide ganking mining barges in highsec space in Eve.

Sally Bowls

If you are a Western player of EVE on a PC, I don’t think this is going to change much. If CCP had not sold, Western EVE on PC would have continued to be the cash cow to fund the next in a long line of diversification efforts. With PA owning them, it will be the same, except I think the diversification is even more likely to have an Asian/mobile focus. I would expect a slightly but not dramatically more cash shop, whether under CCP or PA.

Sally Bowls

Re finance: one could argue that every VC firm is “looking to get out” – it’s just that depending upon the firm and the investment the time horizon can be short or long. But they are not a stock mutual fund; they make high risk/reward investments usually in private companies and at some time the VC needs cash or public stock to pay their investors. It is certainly credible that CCP’s VCs were looking for sooner rather than later.

Also, 36.6% is not “majority owned.”

John Mclain

This is where I normally put a picture of the Titanic sinking to explain the situation with everything CCP has done since moniclegate, but I don’t see the point anymore, the ship isn’t sinking at this point, it’s sunk, hit the bottom of the ocean, and been there long enough to pass into legend.

I said my goodbyes to EvE and CCP a few years ago now, and now look at it like a researcher looks at the remains of some long dead and forgotten civilization.


Their is no chance that anyone could make a $425 million off of Eve’s small player base and Pearl Abyss knows this, they did not buy CCP with an eye towards fleecing Eve’s play base they will leave Eve alone.

What they want is the IP, and CCP’s rep as a hardcore dev.


Well, hope folks enjoy monoclegate becoming the norm.


I just don’t really see how much more you can really make EVE p2w. You can already convert an unlimited amount of PLEX for in game money, and then use said in game money to buy Skill Injectors for character advancement. Anything that does matter in game is already for sale.

The only way to really go even further at this point would be immensely disruptive to the game/economy (such as permanent ships or making high sec actually safe) which I just don’t seem them being able to get away with.

Castagere Shaikura

Whats funny is making the game safe for PVE players is the only thing that can save it.

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Rees Racer

I’ve lost exactly 2 ships over 12 years in high-sec (both 0.6). In both cases, it was because I was not paying attention and/or did something without taking any precautions whatsoever. I’m not saying it couldn’t be safer, but generating a kill-mail for another player is almost completely avoidable when performing any and all activities in high-security space.

I’ve lost dozens (hundreds?) of ships in low-sec and null, but that’s to be expected, even when not looking for a fight. Even so, basic exploration in those areas is not necessarily dangerous, if you’ve done your homework, and know what to avoid.


Doubt that’ll help much though. EVE is very off-putting to get into and it gets worse the longer it goes because folks are used to increasingly minimal UIs these days while EVE has a billion different screens and the general pacing of the game is also on the slower end.

In general it’s hard to see how Eve could appeal to modern day gamers.


I just don’t see the giant demand of people who are not only willing to play the game if they made high sec safe but would also really enjoy the game long term. Most of the real value gains are made in either low sec or null sec. The people we’re talking about are so risk adverse they don’t even want to risk the kind of once a year suicide gank in high sec let alone push out into end game scenarios like low sec or null sec.

The reality is EVE can’t be “saved” in the sense it will turn around and suddenly be this booming population style MMO. The game play is too slow, the rule set is already niche by audience standards and the veterans too entrenched to be open to an overhaul. All they can really do is keep improving upon the market/game they do have in the hopes of attracting older customers back to it.

Alex Js.
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Alex Js.

Oh, you can certainly squeeze more out of EVE – just wait and see what will happen in a year or so ;-)

As for “being able to get away with” – you’re forgetting the fact that there’s basically no other “spaceship MMO” with same features and abilities so many players who don’t want to go back to any “elves & orks” MMOs will have to tolerate whatever p2w options that will start appearing in future since the only other option would be to not play anything (at least until some other company will make a similar “spaceships MMO” with similar features). And most players don’t want to quit without any other options to play.
Anyway, like I said, let’s just wait and see.