Players on the consoles should also be happy that the digital pre-order option is now available through the PlayStation Store, so you can go the “no physical media” route there as well. The development team has also posted a new lore entry on the main site, but it’s just news that players watching the expansion site saw about a month ago.
Patches & Expansions Category
We’re not even going to try to sort out the patches from the updates from the iterations from the campaigns and expansions and expanshalones. If it’s something going into an MMO that’s already out, it lands in this category! [Follow this category’s RSS feed]
Have you been keeping up with Ascent: The Space Game lately? I haven’t, and shame on me because an interesting round of updates hit the sci-fi sandbox title over the past week. One of the more notable feature adds is the ability to fully disembark from your ship at colonies. “Now you can travel around the transport grid network of your colony, meet your own colonists at an entertainment center, and even hire them as crew or to fly ships with you,” developer Fluffy Kitten Studios says in its Steam notes.
The dev team has also fixed a laundry list of bugs and upgraded to a new version of the Unity game engine.
Reto-Moto has updated its Heroes & Generals FPS with the Vasilevsky update. The patch includes improved melee mechanics, optimized visual effects, weapon tweaks, and “deeper gameplay for generals with a new morale system for assault teams, new combat badges and ribbons, and much more,” according to a new press release.
The dev team has also released a seven-minute summary video for the patch. You can view it after the break.
Since landing on Steam early access last week, Tree of Life has been patching frequently and furiously. The team is not only working on the underlying hardware but also adding several features to make players feel safe and secure in this sandbox.
Now players can lock up their goods in an effort to thwart robbers. And if those thieves abscond with hard-earned materials? Why, they’ll find themselves branded a criminal (apparently, stealing didn’t trigger this before now). The team also fixed a bug that allowed the worst of the worst evil players to shed their criminal status by being bad for 600 hours.
Other changes that have arrived include improved walls to shut out griefers and a nerf to the destructive efforts of the wildlife.
CCP’s dev blogs are usually pretty wordy. It makes sense, given EVE Online’s complexity, but occasionally it’s nice to see some pretty pictures from the sci-fi sandbox title as opposed to walls of text.
Such is the case with today’s post featuring ship skins. Don’t fret because there’s some verbiage, too, but basically the take-away is that there are a lot of new ship skins coming to New Eden this summer and there are a lot of pretty pictures of said skins available for your perusal at the link below.
This week Gazillion is treating gamers to version 2.0 of the team-up system, the launch of Dr. Doom, permanent retcons, and more. Next week, everyone gets a free (pre-Doctor Doom) hero of his or her choice! You can read all the details via the patch notes.
Second, Alex Modny and Eric Musco talked to Bad Feeling Podcast about some very important changes that are coming to the PvP reward system that might entice some players to jump into PvP, especially ranked PvP. Let’s dive in.
If you ever felt let down or confused over Champions Online’s introductory experience, then the team would like to welcome you to try it again soon. Cryptic is hard at work revamping its tutorial experience, changing it to be themed as a virtual training exercise at the Ravenswood Academy. The Academy will also show up in the game world near the Renaissance Center.
“It’s the perfect time for us to take a fresh look at our tutorial and what new players experience in Champions Online,” Cryptic said. “We’re making some changes to provide better immersion, faster flow, reduced friction points, and clearer explanation of game mechanics.”
Yes, the most recent livestream from the game’s developers covered the Warlock extensively, focusing on what the class can do and how players can make the most of it. Best of all, you don’t have to make any dark pacts in order to see it in all of its pew-pewing glory; just hop on down and start watching the archived stream.
After a few days of teases, another legend has been formally revealed for Guild Wars 2‘s upcoming Revenant profession, and it’s all about healing. Yes, these dark knights of the Mist have a Legend that’s devoted to being a beacon of health. It makes sense when you consider it’s a legend based around the venerated centaur Ventari, considered a spiritual ancestor by the Sylvari. Plus, you get to heal people by smacking other people in the face with a staff, so that’s satisfying.
The new melee utility-based nature of the staff is meant to go along with the Ventari legend, but the Legend itself centers around summoning and making use of Ventari’s Tablet. Players have to summon the tablet first when the Legend is assumed, at which point the tablet can be directed from point to point, healing allies it passes over and creating defensive barriers. Check out some screenshots of all this in action just below, and take a look at the full article for more details in getting some legendary healing into your Revenant.
Funcom’s mount patch for The Secret World went live earlier today, and while we’ve talked a lot about the motorcycle in recent days, the new functionality got me to thinking about what else the devs might have up their sleeve.
What about watercraft? Or hang-gliders? Or skateboards? Pogo-sticks? It could happen. What kinds of mounts would you like to see? Vote after the cut and keep in mind that you can select more than one choice!
Want to hear the story behind these newest lands that have risen from their watery prison under the sea? Watch the lore cinematic below, then learn more about all the upcoming changes on the official site.