An early playable module for Star Citizen.
arena commander
Star Citizen releases alpha 3.18.1, prepares for a free fly event, and recounts March’s dev progress
After nearly a full month since its initial 3.18 launch, Star Citizen is considering itself fully operational once again with the launch of alpha...
Star Citizen talks up plans for more updates to the neglected Arena Commander module
The Arena Commander portion of Star Citizen often seems like the red-headed stepchild of the game, particularly as CIG's focus has primarily been on...
Star Citizen recounts November and December updates to NPC behavior, ships, rendering, and locations
If you were wondering what Star Citizen was up to at the end of last year but were concerned because there weren't any monthly...
Star Citizen outlines work done for CitizenCon, alpha 3.18, and Arena Commander in October dev report
Star Citizen is checking back in once again with its customary monthly development report for October, which by and large focuses on things that...
Star Citizen answers players’ burning lore questions and outlines recent roadmap updates
What are the people of the Nyx system like? Are there any ancient buildings from the time of the Imperators? Are there older ships...
Star Citizen’s June report chronicles dev progress as a month-long recruitment drive begins
Star Citizen fans know the drill by now: The new month begins, a dev progress report for the previous month is shared. That means...
Star Citizen shares work on ships, a new player experience, missions, and dev tools in May report
As we slip into June, it's time once again for CIG to check in with May's development progress for Star Citizen, outlining work done...
Star Citizen releases alpha 3.17, updates minimum specs, and ends partnership with developer Firesprite
Star Citizen has apparently seen fit to just explode with news at the close of the week, as the game's alpha has yet another...
Star Citizen talks about the development of ‘Jumptown 2’ and Arena Commander updates
PvP is probably one of the larger portions of entertainment for players of Star Citizen (or one of the larger pain points, depending on...
Star Citizen dates its next free-to-play Invictus Week event, talks about Theaters of War progress
Star Citizen is a project of multiple game modes. There's the Persistent Universe (the MMO mode), Arena Commander (the space combat arena mode), Star...
Star Citizen opens up another free fly demo and writes an alpha 3.12 postmortem
It's once more time to entice new players into the persistent universe of Star Citizen. As of yesterday, CIG kicked off yet another free...
Star Citizen’s April report talks about Pyro planets, a refining station, and player trading
While a fair bit of Star Citizen's monthly report for April was about work for alpha 3.9's release, there are a few intriguing little...
Star Citizen Live’s Q&A session discusses social features and quantum travel
Star Citizen held a Q&A session with its US Persistent Universe team this past Friday, which touched on a variety of topics regarding update...
Star Citizen Live discusses the Theaters of War multiplayer FPS mode
One of the more surprising reveals to come out of last year's CitizenCon was Theaters of War, a 20v20 mode arriving to Star Citizen...
CitizenCon 2019: Star Citizen previews alpha 3.8, details Theatres of War, teases next star system
While the opening beats of Star Citizen's CitizenCon event may have started with some disappointment, the remainder of the event had lots of things...
Star Citizen hypes this weekend’s CitizenCon, plans new community hub and free-fly event
We're about to have another big MMO convention weekend: this one for Star Citizen, as CitizenCon begins on Saturday. But as it so often...
Garbled pirate transmissions are playing in Star Citizen’s 3.7.1 PTU
While the primary purpose of alpha 3.7.1 in Star Citizen is to test random asteroid interdiction, that apparently doesn't mean that CIG isn't eager...
Interview: Star Citizen’s Sean Tracy on the gameplay features of alpha 3.7, live today
Today marks another big installment for the alpha of Star Citizen. The 3.7 update should now be live for everyone as you read this,...
Star Citizen’s monthly report promises new missions, improved AI, and caves
The month of May has seen lots of development done in Star Citizen according to the game's monthly report. Now having typed that sentence,...
Choose My Adventure: Taking the steering wheel of Star Citizen
Star Citizen's recent free fly event, and in particular the time I spent with MJ and friends riding an extremely swanky ship, has gotten...