Star Citizen’s monthly report promises new missions, improved AI, and caves

    
21

The month of May has seen lots of development done in Star Citizen according to the game’s monthly report. Now having typed that sentence, I will be extremely disappointed in the comments section if someone doesn’t respond with something about how no work has actually led to a released game. Don’t let me down, people.

Seeing as the current alpha of the game is in 3.5.1, the vast majority of May’s monthly report seems to be looking forward to releasing things for Alpha 3.6 as well as other features a bit down the line. One blurb in the Gameplay Features section of the write-up lists several quality of life features heading for the next alpha build, including improvements to the character customizer, hailing ships, shop inventory, and kiosk UI. There is also work being done to bring grouping to Arena Commander and Star Marine, which is expected after 3.6.

Other items of particular note:

  • Procedural generation of space stations and caves is moving along well, though space station generation is admittedly taking a long time. The report does state that “the results look promising.”
  • AI is seeing a number of new tricks, including new dogfighting parameter choices and the ability to have AI pilots fly in formation among other things.
  • The Economy team is looking at how ships are valued in-game, with price scaling based on performance of items instead of simply having prices raise exponentially in the interest of looking at pricing “holistically.” Whatever that’s supposed to mean.
  • Security AI will very soon begin to scan players for contraband, which means you’re not going to be able to walk around landing zones with a pocket full of drugs. Fret not, though; there will be a salvage yard location where players can sell any black market goods they want.
  • Speaking of missions, a major mission for Crusader’s landing zone, an FPS combat mission aboard an Origin 890 Jump, and the rebuilding of the comm array and criminal database screens to include use of a “hacking chip” item are in the works.

Of course, there’s lots more, so be sure to have a look at the full report if you’ve not done so already.

21
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Bruno Brito

Not even launch, i wanna see when Alpha 4.0 launches.

deekay_000
Reader
Patreon Donor
deekay_000

i was going to save this for friday’s article but seems appropriate given the news that smuggling is going to be more interesting soon, given i do a bit of smuggling in a 325a in this vid.

you can also really see the nerf to widow margins here. and the riskiness involved with widow specifically. 2scu for 24k uec is no joke, especially when the profit is looking like only a few hundred uec on that investment at most. i’m sure it scales up crazily with something like a catepiller but damn. i need to get on some neon runs instead

Godnaz
Reader
Godnaz

I will be extremely disappointed in the comments section if someone doesn’t respond with something about how no work has actually led to a released game. Don’t let me down, people.

Being that the development tech is maturing and people can now see ample progress these days, the only message of despondency to fall back on is the real world cost of items being sold. Even though the game’s funding is being held up very well, those who choose not to help fund, still enjoy thier daily jab when I suspect the same people will be playing anonymously along side everyone else when it goes ‘live’. Isn’t the internet great? (see comments below)

laelgon
Reader
laelgon

“No one better complain about how P2W this game is.”

It’s fine if people want to be whales. I bought the cheapest base package years ago, and that’s all I’ll ever spend. But I’m not going to pretend the game isn’t being built to cater and exploit the people willing to shell out hundreds to thousands of dollars for the bigger and better ships. I’m sure I’ll play it when it releases eventually, whether it will actually be fun for people who don’t think massive delays and scope creep should be rewarded with even more money is another matter.

deekay_000
Reader
Patreon Donor
deekay_000

i don’t see that quote or implication.

and if you have a package from years ago well… it’s literally always been obviously going to be pay2win since before the kickstarter with the revenue model they were going with.

deekay_000
Reader
Patreon Donor
deekay_000

idk, idk that these people will be playing when it’s live. i think they’re too invested in their qq memes.

and yes it’s pay2win laelgon, godnaz never said otherwise. it doesn’t mean you can’t have fun with your starter ship. maybe i need to do some more starter ship demos?

won’t watch those, i don’t talk during them, and having someone with a pleasant speaking voice feeding you bullshit you wanna believe is the most important part of enjoying videos on youtube these days or so i am told.

Mordyjuice
Reader
Mordyjuice

Well the joke’s on you my man, non of us said anything about the game being released; I chose to joke about caves instead.

HAHAHA

deekay_000
Reader
Patreon Donor
deekay_000

non of us said anything about the game being released;

he didn’t say anyone did.

Mordyjuice
Reader
Mordyjuice

The bold print seemed to imply that Chris Neal was looking forward to those comments though.

Godnaz did leave this nugget as well buried in the comment ” those who choose not to help fund, still enjoy thier daily jab “

deekay_000
Reader
Patreon Donor
deekay_000

and yet you said You in reply to godnaz instead of referring to chris neal. and why reply to godnaz to reply to chris in teh first place?

idk what your second paragraph has to do with it?

Mordyjuice
Reader
Mordyjuice

Seriously why are you looking to hassle me over nothing, seems more likely you’re just scraping the bottom of the barrel for any reason to take a jab at some one that has had anything negative to say about SC. You took a jab at me for poking fun at something, while turning it into some odd crusade for your self.

This is my last reply, not worth any more of my finite attention or energy getting bogged down in this angst of yours.

deekay_000
Reader
Patreon Donor
deekay_000

it looked like you were looking for any excuse to pile on godnaz to me.

speaking of crusades im not here commenting on games i dont like… otherwise…

cover5.jpg
Reader
Annoyed badger

How much do the caves cost? Are things like stalegmites extra?

Mordyjuice
Reader
Mordyjuice

How much money can you fit in a cave, that’s how much; they’re only concept caves though.

Reader
Eliandal

Are we talking a cave Smaug would be happy in (sorry, genre crossing there ;) ). Then I’d think quite a bit!

Reader
silverlock

Caves == Dragons ==Magic swords==Wizards
Wizards+space = Space Wizards==Jedi

Jedi confirmed for SC!

deekay_000
Reader
Patreon Donor
deekay_000

those wizards came from the moon.

laelgon
Reader
laelgon

$50 for the basic cave package, just a straight cylindrical cavern. $500 for the ultimate caves, which include exciting features like turns, drops, rocks, and content.

These aren’t P2W caves, though, because reasons.

Reader
Golconde

download (8).jpg
Mordyjuice
Reader
Mordyjuice

Will they be Space Caves though?

Godnaz
Reader
Godnaz

Yes