“ARPG” stands for “action roleplaying game.”
arpg
Not So Massively: Making the case for Dungeon Siege IV
Dungeon Siege is not the biggest name in ARPG field, but the franchise has always been dear to my heart. It's now been more...
Not So Massively: Lost Ark is a promising MMOARPG with a poor first impression
Like many ARPG fans, I have long-awaited the Western release of Smilegate's MMOARPG, Lost Ark. Though the launch has been delayed to next year,...
Minecraft Dungeons announces seasonal content, a battle pass, and Halloween
It's maybe not the biggest update that the multiplayer ARPG Minecraft Dungeons is going to ever see, but it is an update all the...
Not So Massively: Diablo II Resurrected is a lot of old school jank in a pretty wrapper
I admit I debated whether I should write this column at all: After all that's happened lately, giving coverage to Blizzard games doesn't feel...
Not So Massively: Wolcen’s roadmap is missing some important things
In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...
Space Punks is a top-down multiplayer looter shooter that promises a ‘living, breathing, ever-changing game world’
Two things struck me when I was watching the reveal trailer for Space Punks: One, the game basically looks like a Borderlands ARPG; and...
Not So Massively: Magic Legends had all the right ideas and all the wrong choices
This is the worst kind of column to write. Not only am I reporting on the closure of a game, but it's a game...
Not So Massively: Magic Legends has already made big changes, but there’s more to do
Even as someone who enjoys the game, I have to admit that Magic: Legends had a very rough launch, with numerous polish issues and...
Darksburg introduces a new progression system in latest patch, attributes update delays to COVID
If you've been wondering where the co-op rogue-like ARPG Darksburg has been, last week brought some good news as a recent update has arisen...
Not So Massively: Four things I wish I’d known when I started Magic Legends
Inevitably after a couple weeks in a new game, you've learned a few things that you wish you'd known from the start. For me...
The Soapbox: How Magic Legends went wrong with the Dimir Assassin class
Cryptic and Perfect World Entertainment are known for their love of lockboxes as a monetization strategy. Therefore it was not wholly surprising when Magic:...
Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think
I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...
Not So Massively: Torchlight III is less than the sum of its parts
Last summer in this very column, I argued that ARPGs are the pizza of gaming: Even when they're bad, they're still pretty good.
The Torchlight...
Not So Massively: Wolcen’s Bloodtrail is worth coming back for
I've been a fan of Wolcen: Lords of Mayhem from the start, but with how long things went quiet after the initial post-launch updates,...
Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games
So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...
Drakensang Online adds new quests, item variations, and system revamps in the Dark Legacy update
In what's being touted as Drakensang Online's "biggest content expansion to date," the Dark Legacy update has brought some pretty hefty numbers of things...
Funcom’s Conan Chop Chop isn’t dead, and it’s really launching next year
Funcom's Conan Chop Chop, originally introduced as a rogue-like ARPG back in 2019, wrecked our predictions for 2020 by not launching, and I'm holding...
Wolcen’s Bloodtrail Chronicle update is live as a massive 12GB update
Remember when Wolcen announced that its first seasonal Chronicle, Bloodtrail, would be coming soon-Â but didn't offer up a date? It turns out "soon"...
Wolcen team teases first Chronicle, Bloodtrail, with Diablo III-esque seasons
In the months following its release, the developers of Wolcen: Lords of Mayhem pursued an aggressive schedule of fixes and balance changes, an initiative...
GDC Summer 2020: Immersive multiplayer storytelling with Disney’s Star Wars Galaxy’s Edge
Prior to this whole virus thing, one thing that I was enjoying about MMOs was how they (along with ideas taken from social media)...