business model
Make My MMO: Crowdfunding for Shroud of the Avatar’s comic and an injured dev (September 8, 2018)
This week week in MMO crowdfunding, it's a minor miracle that anybody is paying any attention to Kickstarted games, what with all the mega...
Black Desert and The Division are both free to play this weekend on Steam
There was a time when it was rare to be able to try out an MMO without buying it, but these days the majority...
Final Fantasy XIV introduces paid features on its mobile companion app
Do you want to be able to buy and sell items in Final Fantasy XIV while you're on the go or just talk with...
Valve’s Artifact will feature no moderation and no cards earned through play
Oh boy.
If you've avoided hearing about Valve's upcoming digital card game, Artifact, you might want to take a look at the latest interview from...
PAX West 2018: Bless Unleashed is nothing like Bless Online
Bandai Namco made a huge announcement just ahead of PAX West 2018: It is releasing Bless Unleashed, a console-only, action MMORPG. The team asked me...
The Daily Grind: Are free-to-play MMO conversions saviors or signs of doom in your eyes?
When Dungeons & Dragons Online converted to a free-to-play business model, it was back when I was first working as a writer in the...
Hyperspace Beacon: How BioWare could get SWTOR back on track
If you have yet to experience the conclusion to the traitor storyline from the latest story update to Star Wars: The Old Republic and...
Elder Scrolls Online is handing out 100K gold for perfect attendance in September
This coming fall is shaping up to be an unusual period for The Elder Scrolls Online. Toward the beginning of August, ZeniMax hinted that...
Ashes of Creation confirms subscription model, allays fears over IP blocking and region locking
More overseas publishing information has trickled out of Ashes of Creation this weekend thanks to players funneling info from Discord to the forums.
Readers will...
Make My MMO: Dual Universe’s EVE Online inspiration, Ashes of Creation’s publisher, and Star Citizen’s free-fly (August 25, 2018)
This week week in MMO crowdfunding, Dual Universe was among the handful of in-development MMORPGs that brought the goods to Gamescom; in one of several...
Massively Overthinking: Pay-to-win vs. cosmetics in MMOs and virtual worlds
MOP Patron Avaera has entreated us to debate the problems of pay-to-win and cosmetic gear, and indulge him we shall.
"The idea that good MMOs...
EverQuesting: The history of the EverQuest franchise
Back in 2013, I took a walk through the annals of the EverQuest franchise's history. What started as one title not only blossomed into...
Make My MMO: Two canceled MMO Kickstarters and two languishing, but plushies for the win (August 18, 2018)
It's been a weird week in MMO crowdfunding. The Codename Reality Kickstarter isn't looking good; devs have raised under 2% of their original half a million dollar...
The Game Archaeologist: City of Heroes’ launch history and the Marvel lawsuit
In our first part of this series looking back at the stupendous history of City of Heroes, we saw how the idea for this...
WoW Factor: World of Warcraft’s market saturation and the pull of vague memories
Here's something a little different: Usually, before I write a World of Warcraft column (or any column), my assumptions and data are pretty firm...
LOTRO Legendarium: Is Lord of the Rings Online aging well?
By now, to me, Lord of the Rings Online is a comfortable, well-worn friend that always offers a very predictable and enjoyable experience whenever...
The 22-year-old Meridian 59 heads to Steam
One of the MMORPG genre's longest-running titles is finally making the jump to Steam in the hopes of picking up a new generation of...
Make My MMO: Star Citizen, Camelot, Codename Reality, and EverFeud (August 5, 2018)
This week in MMO crowdfunding, Star Citizen did some just Star Citizen things as fans raised a pay-to-win stink over CIG's lifting of the...
Albion Online’s shift away from mobile was a matter of market forces
If you remember a lot of the early marketing for Albion Online, it focused quite heavily on how the game was going to feature...
The Daily Grind: Which MMOs are the best for occasional play?
As a longtime fan of MMOs, I struggle with one serious factor when it comes to playing them: time. It's not just finding time...