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Closers Online’s Season of Wolves is live with the fatigue system rework

If you’re hungry like the wolf, strut on a line right on over to Closers, where En Masse has just introduced Season of Wolves to the anime MMORPG. As we’ve previously covered, this is the update that nukes the game’s fatigue system, making it easier for players to actually play without monitoring arbitrary activity bars.

Closers gather together! En Masse Entertainment announced today the exciting Season of Wolves is now available for the anime-inspired, online RPG beat’em up, Closers. Violet, the greatsword-wielding fighter, has been added to the selectable roster of characters and completes the Wolf Dogs team. In addition to the new playable character, the new Closers Season of Wolves update greatly improves the quality of life playability in the game. UI improvements, overall gameplay balance, and, most of all, the removal of the Fatigue System ensures a fresh and engaging Closers experience to new players as well as seasoned veterans.”

New playable toon Violet is also live in the game, so you can hop in on her and blast your way to level 80. Check out En Masse’s new video below!

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Closers details the effects of removing the game’s fatigue system

When you’re enjoying a game, the last thing you want to be told is that it’s time to stop playing for a while because the game is too tired. So it’s for the best that Closers is yanking that mechanic with the removal of the game’s fatigue system with the game’s next patch. But how will that affect the game as a whole? Why, the FAQ will answer all of those questions!

In terms of overall balance, it shouldn’t affect too much; there are already limitations to entering dungeons and those won’t be changed, and the team is keeping a close eye on the overall balance of items and economy. Players will likely have their existing fatigue potions converted to credits for the Matter Mixer (exact amounts are still being determined), and other consumables will replace stamina potions in starter packs. Similarly, stamina potions found as rewards will be replaced with equivalent rewards. Check out the full rundown for more answers on what the system’s removal will mean.

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Closers launches Violet character, nukes the fatigue system on July 3

En Masse has big plans for its action MMO Closers, the studio announced in a press release today. Not only will Closers launch new swords toon Violet in the upcoming July 3rd patch, but it’ll also get rid of the much-hated fatigue system that effectively capped how many dungeons and other content players could do every week – unless they paid for the VIP sub or loaded up on stamina gear. It was particularly penalizing for newbies, too, as their caps were significantly lower.

“En Masse has heard the feedback from players about Fatigue and is delighted to announce that the in-game Fatigue system will be permanently removed July 3. Removing Fatigue allows gamers to spend more time pursuing more achievements, finding elite loot, and improve the overall Closers gameplay experience.”

Violet sounds pretty nifty herself; she “utilizes her Phase Force abilities in conjunction with her devastating sword attacks to ravage all enemies within sight” alongside her “personal assistant Hyde.”

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The MOP Up: Skyforge’s PvP revolution (June 17, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War of RightsClosers OnlineWorld War ZOld School RuneScapeThe Black DeathOrbusVRReign of GuildsSkyforgeAlchemiaStoryPath of ExileGrim DawnRevelation OnlineDefiance 2050, and DDO, all waiting for you after the break!

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Closers shares its updated development roadmap

Development roadmaps aren’t everything, but it’s helpful to know if the next few months of a game are going to be an absolute trash fire before you fall in love with it. So let us offer our thanks to Closers for providing an updated roadmap on the official site that lists its goals for the next three-month intervals. Especially since none of those goals are “adjust the game in a way that the majority of players will absolutely hate.” That shouldn’t be an accomplishment, but it sort of is.

There’s still a little time for the first block of updates (server time, for example, is slated for June 5th), but more interesting are the plans for July-September and October-December. Violet is joining up in the former block of time, while Soma and Luna join up in the latter; there are also more characters getting the Special Agent treatment, more dungeons and events, and other fun activities planned for each block of time. Check out the full roadmap if you want to know what the next several months hold for the game, either as a potential new player or an existing player who wants to see the future.

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Closers brings Harpy into the game along with Special Agent Yuri

Going through life with a name like “Harpy” is going to produce certain expectations from others, so we can imagine that the latest agent added to Closers has had to deal with a lot of that. Of course, considering the fact that she uses her bionic leg for jumping attacks, perhaps she considers it part of the fun. And she’s added to the game with the latest patch, so if you’ve ever wanted a springy lady with a mythological name, you’re in luck.

Harpy doesn’t get the patch all to herself, though; there’s also Yuri getting a big boost to “Special Agent” status with new rewards and boosts. The Gremory Laboratory event should give you new stuff to use these ladies on, and that’s apart from the June login event and birthday events. So you’ll have a bunch to do even if you would rather not play Harpy, although you really should at least give her a nod with the newest patch.

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Closers recruits a card-flinging Harpy

This might just be the first time in MMO history that we’ve ever been able to say that there is a good Harpy that’s being added to a game. Believe your eyes, because this is happening to Closers.

Harpy is joining the game’s roster on May 22nd, bringing her unique style of card-flinging action to the field. Apparently she used to be a professional thief, but was caught and forced to use her acrobatics and poker dealing skills to save the world. Fun story: This is exactly the same way that I was brought on board Massively back in the day.

Closers is running a new and returning player event through June 26th, so why not log in and get some extra goodies while seeing how the game has improved?

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You can invite people into your house with Closers’ Renovation update next week

Renovation sounds like what I’m currently doing to my basement, but it’s also the name of Closers‘ upcoming patch, due out next week, and I promise it’s nothing to do with basements. The word basement isn’t even in the brand-new patch notes.

What is? Housing multiplay (invite peeps into your pad), a big questing overhaul, the new attendance reward system, gear comparisons, item tweaks, outfit tweaks, even PvP tweaks.

“Our next Closers update introduces numerous improvements to all aspects of the game, including (but not limited to) leveling curve tweaks designed to get you to max level faster, changes to achievement and crafting, shorter load times, and more. The Renovation Update will release early next week (the week of May 7).”

When the patch goes live, you can also expect a “welcome back” event with “free stuff” for new and returning players.

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The MOP Up: Neverwinter’s Lost City of Omu arrives on consoles (April 29, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Project GenomSplatoon 2ClosersWorld of SpeedRuneScape, and Neverwinter, all waiting for you after the break!

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SoulWorker makes some of its cash shop items tradable

It’s hard to say how SoulWorker Online is doing in its first month of release here in the west. It’s certainly an attractive-looking title, but it may be doomed to the same level of niche obscurity that, say, Closers has experienced.

At least Gameforge is working hard to update the game and is making adjustments as needed. One of these changes is the addition of tradable items in the cash shop. About 21 items, including skill reset tickets and respawners, are now flagged for this feature. This means that someone can pay money to buy them on the store and then turn around and sell or trade them on the market.

SoulWorker is currently running an EP Party event through April 30th that will half the EP cost (rounded up) for all dungeons.

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Closers invites players to take part in new challenges at the planar gate

If you’ve got a need for some new challenges in Closers, possibly of the planar variety, you’ll get plenty out of the new Planar Gate challenges asking for players of level 73 and above to take on some raid fights. You’ll need a group, of course, but you can get new gear and accessories, so it’s all good.

“But I play Tina most of the time,” you muttered, “so I can’t get to 73 or above!” But you can now, friend, because this update also raises Tina’s level cap to 75. Now everyone wins! There are even some new outfits for Tina in the Academy bundle featuring all of the glasses you could want for one character.

The update also includes login bonuses to give you a taste of what’s available in the aforementioned planar raids as well as more costumes, new crafting options, and so forth. And you can enjoy all of this today, which means you need not sit around waiting for the patch to arrive. You may have to wait to go home to play it, but no one can really help with that.

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Closers announces Tina as the winner of its next playable character contest

Remember when Closers asked players to decide on its next playable character? The votes were tallied, and Tina is joining the roster on April 3rd. So you’ve got just a week left until you get to play as Tina. Who is apparently a battle robot that has harness the energies of Phase Power and has served as a trainer for many years, but she’s now moving out into the field.

Sometimes backstories like this are more interesting than anything else you’ll actually see in the game.

Her combat arsenal consists of sniping and accessing imaginary space to summon weaponry, as you do. Fans who were hoping for the rather unfortunately named Harpy should take heart that she’s not much further out than Tina; she’s just going to have to wait for a bit longer due to losing the vote. But hey, if you were hoping for a robot wielding imaginary weapons, you got your wish.

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Grab your free skins in Closers’ brand-new Pandimensional update

Closers fans are being kept busy today thanks to En Masse’s latest endeavor. The latest patch is called the Pandimensional Update, and it’s got everything: buffs, new cosmetics, rocket wings, a level cap bump to 75, more potion crafting, a small plum (!), and alternative versions of all the classes.

“The alternate, pandimensional Closers have come over to our world! After a brief (but heated) debate, the Closers are turning to their peers to settle the score! Players will be able to put in a vote every two days in two different polls, culminating in the announcement of the best boy and girl. Once voting has ended, every player will receive a code for a free in-game poster, featuring the winners, that they can place in their housing areas.”

Do note that the Pandimensional skins are free; you just have to manually change your character skin to grab them. They’re available only through April 2nd.

Source: Official site, press release

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