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The Game Archaeologist: Fury
Back in 1997, Australian game developer Auran arrived onto the scene with the real-time strategy title Dark Reign. While it wasn't exactly Command & Conquer...
The Daily Grind: Is player competition in MMOs healthy or harmful?
Youngsters these days probably won't ever experience the real struggle of logging into an MMORPG and endlessly fretting that other players will get to...
WoW Factor: No, Activision is not the reason you’re unhappy with World of Warcraft
There's a narrative that's been making the rounds for a little while now among the World of Warcraft community, buoyed a lot by the fact...
The Daily Grind: What was the most innovative MMO of 2018?
To balance out our traditional Daily Grind on MMOs that contribute to the death of the genre, it seems only fitting to do one...
Tamriel Infinium: Examining the features (and hype!) of Elder Scrolls Online’s Season of the Dragon
I have mixed feelings about dragons coming to Elder Scrolls Online. Originally, we knew that we would not see them because they were hibernating...
EverQuesting: Can Daybreak make it through 2019?
Those who've been long-time followers of Massively OP's long-running EverQuesting column might have noticed a distinct lack of new year hopes and predictions articles...
Vague Patch Notes: Representation in games matters when you don’t see why it matters
This is a story about a boy named Michael. Follow along with me for a little bit, if you'd be so kind.
Michael was born...
The Daily Grind: Do you trust player census numbers for MMOs?
It's a shame that developers don't really give you any official player numbers any more, but that's the state we live in. Players have...
Perfect Ten: The MMOs with the most uncertain futures in 2019
Working in this field has given me something of a sense of how a lot of the industry is going to play out. Take...
The Daily Grind: Which old MMO studio do you miss the most?
We have spent a lot of time -- perhaps more than is prudent -- pining over MMOs that have closed their doors. But I...
The Survivalist: Seven survival game features I want to see in 2019
A new year is all about new hopes, new goals, and -- hopefully -- new features and content. I am talking about games, of...
Choose My Adventure: The lonesome job of star charting in Elite Dangerous
Today's edition of Choose My Adventure features results that were both a landslide and extremely close. On the one hand, most people suggested that...
The Daily Grind: When was the last time an MMO actually lived up to its trailer hype?
The Guild Wars 2 subreddit was marveling this past weekend over the fact that the original Guild Wars 2 teaser trailer is coming up...
Wisdom of Nym: Final Fantasy XIV’s patch 4.5 in review
Ah, that's the good stuff. I'm not going to lie, I was honestly a bit concerned about this patch for Final Fantasy XIV. Not just because...
The Daily Grind: What dead MMO needs more coverage?
One of the humorous awards we've given out in the past - but didn't in 2018 - was our award for the dead game...
Jukebox Heroes: Bless Online’s soundtrack
You probably wouldn't blame me for the fact that I've dragged my feet on listening to the Bless Online soundtrack over this past year....
The Daily Grind: Are there any MMO anniversaries you’re looking forward to in 2019?
It's weird to think that World of Warcraft hits 15 years this year, but that's the way linear time works. Five-year intervals are big ones,...
LOTRO Legendarium: A requiem for trait lines
Back in last October when Standing Stone Games announced that it would be launching the legendary server type, one of the most contentious points...
The Daily Grind: How often are you tabbing out of your MMOs for help?
If MMOs didn't have the internet, well, they wouldn't run at all. But they'd also be devoid of a precious resource, which is external...
Storyboard: What makes an MMORPG a good home for roleplaying?
Guess who's back.
I gave Star Wars: The Old Republic a lot of grief over the course of 2018 for the fact that its server merges...