convention

How are you not playing this on PC in the first place?

Final Fantasy XIV could still arrive on Nintendo Switch if console companies decide to play nice

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Naoki Yoshida of Final Fantasy XIV fame was at this year's E3, and that means interviews with the man himself. One of those interviews...

E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero

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Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but...

Global Chat: The fallout of Fallout 76

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Bethesda's E3 reveal of Fallout 76 had many gamers and franchise fans talking, no more so than out among MMO bloggers. After all, taking...

Rend showcases new Stagswood biome with video

2
Frostkeep Studios showed off plenty for Rend at E3, as you can see from our hands-on with the game, but the studio still has...

Sea of Thieves does a 180 on skeleton boats and is fine with it

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With skeleton ships sailing, volcanoes erupting, rowboats rowing, and the three-player brigantine vessel tempting, Sea of Thieves is firing a publicity broadside following its...

E3 2018: A second look at Trion’s Defiance 2050 reboot

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GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game....

PUBG admits to reusing assets but argues that doesn’t make it an asset flip

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Tired of hearing the words "asset flip"? PlayerUnknown's Battlegrounds is too. Apparently at E3 last week, PUBG creator Brendan Greene gently joked that he...

E3 2018: Hands-on with Ubisoft’s open-world pirate PvP game Skull & Bones

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So, you want to be a pirate, but Sea of Thieves isn't your cup of tea? If the issue was PvP, well, you're probably out of...

E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE

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When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...

E3 2018: Hands-on with Pokemon Let’s Go

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You know with my being the one at this year's E3 that this would happen. A console Pokemon game that also connects to Pokemon Go?...

E3 2018: Hands-on with Super Smash Bros Ultimate

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With all the online talk about Nintendo this year, it feels only fitting to give Nintendo's Super Smash Bros Ultimate a little time. We've talked recently...

The Stream Team: Building a bigger boat in Trove’s latest event

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Massively OP's MJ is excited to soon explore Trove's Geode, and there's a new event just for amping up that excitement! To prepare for...
Let's go blow something up.

E3 2018: Deep-diving Trion’s kid-friendly voxelbox Trove and its upcoming Geode expansion

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One thing Trion Senior Producer James Karras drove home during my meeting with the team at this year's E3 is that with Trove's Geode...

E3 2018: Vigor brings a DayZ-like experience to a post-war Norway

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Bohemia Interactive, the developer behind DayZ, knows what it does well, and it's going to continue to create games within its specific field of...
To blathe.

E3 2018: Hands-on with Bethsoft’s Elder Scrolls: Blades (yes, in portrait mode)

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Out of all the announcements Bethesda had at its pre-E3 presser, The Elder Scrolls: Blades was the last title I thought we'd be offered. Oh, we...
This seems like more of a half-move.

E3 2018: Blizzard discusses keeping storytelling going in World of Warcraft

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There are a lot of elements to weave together to tell stories in World of Warcraft. You can argue over whether or not the...

E3 2018: Nintendo thinks lockboxes are unfairly maligned, help ‘drive engagement’

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You know how sometimes, when nosy press asks you a question with no good answer, you're better off shutting up? And when they don't...

E3 2018: hands-on with The Division 2 – a major upgrade over the original game

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At this year's E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn "everything" from The Division to help make the sequel...
Never happening.

E3 2018: Square Enix says it hasn’t given up on bringing Dragon Quest X westward

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In an alternate universe, Dragon Quest X got ported to western shores in 2012 when Square Enix launched the MMORPG in Japan. Sadly, we're...

E3 2018: Skull and Bones fleshes out its gameplay with the Hunting Grounds

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Player choice and random map elements are the key to the meat of Skull and Bones' replayability said Ubisoft at this week's E3 2018....

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