Daybreak Game Company, colloquially known as just Daybreak, is what remains of the formerly Sony-owned studio SOE. The company was renamed following its purchase by investment firm Columbus Nova in early 2015. It is known best for the EverQuest and PlanetSide franchises, as well as Star Wars Galaxies, DC Universe Online, H1Z1, Vanguard, Dragon’s Prophet, The Matrix Online, Free Realms, and Clone Wars Adventures.
daybreak game company
Global Chat: One MMO gamer is trying to finish Fallen Earth before it’s gone
When you know that your beloved MMORPG is about to be shut down, what do you do? If you're the blog 24 Hours in...
Perfect Ten: Kickstarter MMOs that raised the most money
The rise of crowdfunding in the mid-2010s swept a large wave of MMORPGs our way that might never have happened otherwise. For a while...
EverQuest II outlines this year’s festivities for the Nights of the Dead
It's time for things to get super spooky in EverQuest II as the Nights of the Dead arrive once more; if you can't celebrate the macabre...
Pantheon’s Brad McQuaid’s recent dev blogs cover everything from PvP to instancing
Pantheon fans, if you haven't swung by the official site in a few days, you definitely should. Visionary Realms' Brad "Aradune" McQuaid has been...
The MOP Up: KurtzPel is getting a dash of Lime
KurtzPel is getting its newest hero, Lime, very soon, and to lead up to her release the game is winging a CP and AP...
Jukebox Heroes: Exploring EverQuest’s official soundtrack
It is fairly rare for an MMORPG to sell an official soundtrack these days unless the game is fairly prominent (i.e., Final Fantasy XIV...
SWTOR’s Powertechs and Vanguards get lethal new toys
The parade of Star Wars: The Old Republic class changes marches on, with BioWare thrusting the Powertech and Vanguard advanced roles into the spotlight...
Battle Bards Episode 154: Death and decay
Get an early jump on Halloween with the Battle Bards, as they grab the nearest shovel and start unearthing all sorts of morbid and...
Raph Koster’s new MMORPG will be more than ‘just hack and slashing your way through levels’
Yesterday, we reported on something pretty thrilling for long-time MMORPG fans: Raph Koster, one of the brains behind classic MMORPG sandboxes Ultima Online and...
PlanetSide Arena’s next update will dynamically tweak safe zones and pain fields for low population matches
When your battle royale game is designed for 1,000+ player fights but nowhere near enough players show up, you've got to make some adjustments....
Raph Koster is making a new MMO and just raised $2.7M in seed funding to do it
So, who wants a new and well-funded MMORPG from the guy who literally wrote the book on virtual worlds? I knew you would. Raph...
DC Universe Online kicks off the Witching Hour event for spooky celebration
As soon as you think about skeletons, they stop being particularly scary as monsters; they're just human beings without muscles or anything. A skeleton on fire...
Perfect Ten: Solo prequel games to MMORPGs
When studios go about making MMORPGs, risk comes along with the effect as a matter of course. The only question is how to reduce...
Massively OP Podcast Episode 240: Hypergank!
Justin and Bree discuss Star Citizen, Zenith, Guild Wars 2, LOTRO, WoW, and SWG, with mailbag entries on true MMO difficulty and cyberpunk MMOs.
Preview: Dual Universe demos alpha 2’s player economy, solar system, and space stations
You know that feeling when you follow a game's development and it just keeps getting better and better? I don't mean the promises of...
Not So Massively: Lessons MMORPGs could learn from Fortnite
Since taking up the mantle of the Not So Massively column here on MOP, I've felt the need to keep better abreast of major...
The MOP Up: Warframe’s community designs stunning fashion
One really neat aspect of the ultra-popular Warframe is that Digital Extremes invites artistic community members to design cosmetics for the game. The best...
One Shots: An oldie but a goodie
Last week's screenshot challenge to share pictures of older MMOs that still check out (visually, I mean) resulted in a small avalanche of Lord...
Massively Overthinking: MMOs, challenge, and flow
A couple of weeks ago, MMO developer Mark Kern tweeted a controversial claim about how challenge and interactivity is the point of games (and...
PlanetSide 2 releases a PlanetSide: Arena cosmetic bundle and back-end improvements
If you're enjoying your time in PlanetSide: Arena and want to get some of that look in PlanetSide 2, the developers will be delighted to sell you...