dev diary
Crowfall suddenly changes course and announces a Dregs campaign for Australian players
Last week and this past Tuesday we reported on Crowfall's lack of a Dregs campaign for Oceania players while NA and EU players got...
TitanReach is going free-to-play until its closed alpha
If the high price on TitanReach's early access - originally $70 and since reduced to $38 - seemed like too much for a fledgling...
Guild Wars 2 on how it’s upgrading the Canthan language from Factions to End of Dragons
ArenaNet apparently isn't waiting for next week to start the hype for Guild Wars 2's End of Dragons reveal, as today it released a...
Lost Ark shares breakdowns of advanced mage and warrior classes
While potential players of Lost Ark already know that the game will have five classes at launch that branch out into different classes, it...
Diablo II Resurrected explains its ‘solve for one, extend to many’ accessibility philosophy
Diablo II Resurrected has a new dev blog out touting its accessibility features, previously hinted at last week. Essentially, Blizzard is trying to update...
Guild Wars 2 plans to make a permanent public version of Twisted Marionette after some tweaks
If you've been following the community buzz in Guild Wars 2, you probably noticed a name on a lot of players' lips: the Twisted...
Crowfall outlines upcoming test patch, says marketing campaign begins this week
Crowfall has released its second big dev blog since launch this week, addressing the upcoming patch, which is due to land on the test...
Flameseeker Chronicles: Guild Wars 2’s outage analysis, simplified
For my day job, I’m a software developer, and all of my previous jobs have been IT related in some fashion. I still remember...
SEED’s latest dev blogs feature roads, cities, house interiors, a new user portal, and too many ducks
Klang Games' dev blog-a-palooza for its developing colony sim MMO SEED rolls along, with a whole bunch of posts about cities, Seedlings, user tools,...
Indie MMO Past Fate addresses internal PvP tests and region changes in latest dev blog
Indie developer Icy North Games is eager to show off its progress on Past Fate, the sandbox MMORPG that we first told you about...
City of Titans is crushing its sound and music design
Although City of Titans is lagging far behind where it should be in development (and release) by now, given that it was Kickstarted in...
Guild Wars 2 gives a full technical accounting of last year’s server rollbacks
Guild Wars 2 studio ArenaNet has been the subject of many side-eyes over the last few years, amassing a reputation as a studio with...
Crowfall addresses launch issues, Australian campaigns, marketing, and the game’s first post-launch update
Crowfall's Executive Producer Gordon Walton has penned a fresh dev blog this afternoon, one week in to the game's launch, to discuss the state...
Diablo 2 Resurrected adds QOL and accessibility features ahead of August ‘early access beta’
Blizzard has posted a hefty Diablo 2 Resurrected dev blog this week that covers everything from how the team's implementing alpha feedback to the...
WoW Classic shares insights on same-faction battleground testing, plans more tests soon
Last week Blizzard raised more than a couple of eyebrows with its plan to test same-faction battlegrounds in World of Warcraft: Classic. Now that...
SEED’s latest dev blogs discuss ghost homes, noisy neighbors, clouds, and persistence
It's becoming something of a regular task for us to keep pace with the deluge of dev blogs coming out of colony management MMO...
Elyon expands its gear system, fights RMT with new market mechanics
Where would an MMORPG be without a gear system? Lost. Alone. Frightened. Clinging to the side of an iceberg of indifference, adrift in the...
Guild Wars 2 offers Rising Flames for free, previews next week’s legendary armory launch
Guild Wars 2 fans are still reeling from the revelation that End of Dragons has been delayed into next year and that Colin Johanson...
Life Beyond shares the step-by-step process of clearing out a texturing bug
The devs of survival title Life Beyond noticed that some rock surfaces had developed odd black spots on them. That means one of two...
Book of Travels explains its no-quest design philosophy
In case you never really clocked this, one of the many reasons that Book of Travels will be different than your typical MMO is...