TitanReach is going free-to-play until its closed alpha

    
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If the high price on TitanReach’s early access – originally $70 and since reduced to $38 – seemed like too much for a fledgling MMO to ask, then you might be mollified by Square Root Studios’ latest revelation: that it’s going free-to-play with its early access after all, at least until the closed alpha begins (which again might give you pause that you were previously paying for an early access that was really a pre-alpha).

The company says it will cease selling the early access as of August 1st and end the distribution of the associated cosmetics and rewards. But it’s also replacing the sale of early access with preorder packs for the closed alpha. Prices are not given.

“On the 1st of August at 10 AM, Sydney time (GMT+10) the Early Access phase of development will be Free to Play! That means anyone with an account on the TitanReach website will be able to play for free until the Closed Alpha begins. This will not only open the game up to a lot more people but allows those of you who have supported us but didn’t have the financial means to play the game. […] “At the same time that the Early Access goes Free to Play, limited edition packs for the Closed Alpha will go live on the store. Until the 1st of October, the Closed Alpha will be sold in three packs: Bronze, Silver and Gold. If you have already purchased the Closed Alpha before the packs go live on the store, you will automatically be upgraded to the Bronze pack free of charge. Each pack will include several items, some that are limited edition and will not be available after the sale is over. For more information on what exactly is included, visit the TitanReach website on the 1st of August!”

Readers will recall that TitanReach ran a failed $430,000 US Kickstarter, then announced plans for a fixed-funding Indiegogo that never materialized in spite of its claim that it funding situation was dire. Instead, the studio released a flexible-funding storefront, followed up by drama over a stealth-retracted statement about working conditions and worker pay. It began $70 early access back in March (again, later reduced to $38); Square Root says it has 16 developers now working on the title ahead of its projected 2022 launch.

Source: Official site. This article was updated after publication to clarify that the early access launched at $70 and was later reduced to $38.
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Saluka
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Saluka

You can go over mountains past the edge of the world

Leo
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Leo

I wonder what change will come next

Reader
Bruno Brito

I wonder if this is a good game to try it.

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Vanquesse V

I can’t speak to the state of the game as it is right now, but a friend of mine did a lot of research on the game, the devs and their design thoughts around the time of the failed kickstarter, and it sounded like they are really smart and have some rather clever solutions to most of the flaws of runescape.
If they can put those smart ideas into practice and get the funds to do so I don’t know either, but this seems to be the best stab at a runescape inspired mmo in a good long while.

Leyaa
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Leyaa

I wonder what those “smart and clever ideas” are.
I am genuinely interested in TitanReach, but so far, I fail to see a broad difference to Runescape. Combat might be one area where they can deliver, but the rest looks very Runescape-like with better visuals.

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Vanquesse V

I’m sorry that I don’t remember any specifics but I feel the early parts of either runescape game is very solid (maybe with exception to how mage gear is much more inaccessible in crafting, particularly in old school), so the improvement ideas they have, might not be relevant in any content that’s in their game now, or will be for a year or more, and even then they might screw up in other areas.
Considering how popular runescape is, that type of game is severely underrepresented IMHO, and I can’t recall a single even half successful attempt at replicating the runescape formula.

I think this is definitely a game people should pay attention to, especially long term, but I also wouldn’t recommend everyone throwing money at a supporter pack sight unseen.

Till now, access has been too expensive for me to want to check it out, so I’m happy that I’ll soon be able to see if I want to get a supporter pack based on what they have right now.

Leyaa
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Leyaa

Thank you for your detailed reply. :)

Yes, I totally agree with you. Given Runescape’s success, it’s kind of odd that no one tried to apply their formula into practice. On the other hand, we have so many WoW-ish copy cats. Sometimes, the world is weird.
Recently I’ve found that for several games, like Pokemon, the Sims, etc. Indie developers slowly pick up where there is no competition, including TitanReach.

I’d love for TitanReach to succeed, even if it were not my type of game. Simply to stir other developers to that kind of game.

I agree that Early Access has been very expensive, especially if you take the initial 70$ into account. I also think the term early access is bad PR, they should have named it was it is: Pre-Alpha. I guess many people got a wrong impression and expectations that can’t hold up to the current state of the game due to that.

I was never a testing person myself. I rather enjoy a more or less polished game. But I wish you (and everyone else) an enjoyable experience for Early Access. :)

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Kickstarter Donor
Ken from Chicago

Wow, it’s been a dog’s age since I’ve seen the word “mollified”. 👀👍😀