editorial

The Soapbox: If you want innovation in MMOs, stop worshiping polish

48
Gamers often lament that the world of MMORPGs lacks innovation. It's a frustration I share; this a genre that could be much more than...

First impressions of Elyon’s western closed beta: Day one and a dungeon run

35
I can't believe I'm actually playing Elyon on local servers. People have been excited for this game since it was called Ascent: Infinite Realm, and just...
Balance.

Vague Patch Notes: Checking your bias when it comes to MMOs

18
What are your biases when it comes to MMOs? It's all right, you can be honest about them here. Maybe you're biased against games...
Oh look,

Vague Patch Notes: The win state of MMOs

12
So how do you win an MMO? The general consensus is that you don't. The whole point of an MMO that this is an...

Massively on the Go: Pokemon Go’s May events look fairy good

0
Pokemon Go’s finally getting back into the swing of things. While mini-events have been on offer in the past, May looks to be returning...
Leet.

Stick and Rudder: The frustrating and unsuccessful search for life in Elite Dangerous Odyssey alpha phase 3

3
I should have been more capable. If I were a better exploration pilot in Elite: Dangerous, I suspect I would have had a better...
Dance Dance San d'Orialution

Vague Patch Notes: What we mean when we talk about MMO maintenance mode

9
I've mentioned before that this column's title was inspired by the vague patch notes of Final Fantasy XI, and here we are diving into that...
Closer.

Four Winds: Why are Asian MMOs monetized the way they are?

23
Welcome to Four Winds, Massively OP's newest column, dedicated to Asian MMOs and the culture around it. As the resident Black Desert columnist, I'm...

Stick and Rudder: Elite Dangerous Odyssey’s second alpha phase had more FPS goodness and even more bugs

0
The whole that made up the second phase of Elite Dangerous Odyssey's alpha testing could easily be broken up into two parts: Frontline Solutions...
Laser needles.

Vague Patch Notes: Playing MMOs as an introvert

21
I've heard people say that the idea of "extroverts" and "introverts" isn't really all that accurate to the way that human beings actually behave,...

Working As Intended: There is no good reason for MMO gamers to fund Dreamworld

37
Not quite a month ago, we covered the Kickstarter for a wildly ambitious MMORPG, Dreamworld. We were, uh, pretty skeptical about the game's chances....

The Soapbox: Lies I was told about World of Warcraft

20
A few months back, I was feeling restless in my MMO routine. Guild Wars 2 is my MMO "home," so I'm always in that...
We still care.

Vague Patch Notes: The myth of the days before MMO datamining

1
For those of you who don't know, this column was named after Final Fantasy XI. Specifically, it was named after the practice that particular game...

Why I Play: Multiplayer sandbox Eco is so much more than just an ecology simulator

12
I’ve been struggling to come up with a succinct way to describe Eco. The game was recently the subject of a Whatever Happened To...

Massively on the Go: Mother Nintendo should make Niantic Earthbound

0
So, Nintendo and Niantic will work together for more AR games based on Nintendo IPs. No great surprise from me, as I'd mentioned years...

The Soapbox: How Magic Legends went wrong with the Dimir Assassin class

9
Cryptic and Perfect World Entertainment are known for their love of lockboxes as a monetization strategy. Therefore it was not wholly surprising when Magic:...

Stick and Rudder: Shaky space legs and promising potential in Elite Dangerous’ Odyssey alpha phase one

3
Yep. This certainly was an alpha test. For those who are curious, yes, I bought my way in to the Elite Dangerous Odyssey alpha, as did...

Vague Patch Notes: Template

7
The other day, I was in the middle of a humanizing anecdote when something happened that was tangentially related to MMOs. This prompted me...

Stick and Rudder: Five potentially stupid yet fun Elite Dangerous spaceship builds

1
Even though I've logged a total of 112 hours of Elite: Dangerous at the time of this writing, I'm still pretty much a noob...

Massively on the Go: Why Nintendo and Pikmin make sense in Niantic’s hands

4
With the recent news that Nintendo and Niantic will work together for more AR games based on Nintendo IPs, I thought it might be...

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT