interviews

Our own doom.

Members of Guild Wars 2’s narrative team discuss an ArenaNet narrative mentorship program

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To hear Guild Wars 2 narrative designer Novera King and associate narrative director Bobby Stein tell it, getting into video game narrative work is...

Interview: Star Citizen on the Argo MOLE and the future of mining gameplay in alpha 3.8

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It was probably easy to assume that the marquee feature of Star Citizen's alpha 3.8 was going to be blowing wind. That's not all,...

Star Citizen: Alpha 3.8 on the PTU, SOCS interview, Pillar Talk, and the BBC Click investigation

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Star Citizen is having a huge last week before the holidays. Let's round it all up, shall we? First, the patch: Alpha 3.8 was pushed...

Brendan ‘PlayerUnknown’ Greene explains that Prologue is not PUBG 2

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Out of the deluge of trailers that were shotgunned into your face during this year's Game Awards, perhaps one that flew beyond your notice...
This guy.

Final Fantasy XIV’s Naoki Yoshida talks about console porting and addressing older parts of the title

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If you've ever thought that Final Fantasy XIV's earlier main scenario and quests don't really reflect the game's overall quality, you should know that...

Kickstarted survival sandbox Day of Dragons’ early access launch is bogged down by drama

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Remember the tussle over in-dev MMO Oath a while back? A sub-contractor for the game accused the developer of screwing with 'em, it hit...

Massively Overthinking: The best and worst MMO developer quotes of 2019

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It's long-since become a multi-year and fun tradition on Massively OP to do an end-of-year recap of the best and worst MMO dev quotes...
And again.

Overwatch 2 promises to deliver a ‘complete story with beginning, middle, and end’

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The sequel-cum-expansion Overwatch 2 has a number of things for players to look forward to, especially those who are more eager to try out...

Star Citizen’s $1700 Kraken Privateer mobile space mall drives fundraising past $250M

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Remember during our Star Citizen interview when we went wink-wink about a commerce-based announcement? That announcement has been fully realized with the Kraken Privateer. While...

Crimson Desert’s lead producer talks about PvE, co-op campaigns, and trade

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Our own Black Desert columnist and many of our readers have pondered aloud just what awaits players in Crimson Desert, one of several newly...
We handled this.

Massively Overthinking: Gratitude for the MMO genre

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Thanksgiving conveniently falls on a Thursday every year, which means it's the perfect topic for our regular Thursday Massively Overthinking roundtable. I've asked our writers what they're grateful for in and around the MMO genre the last couple of years - and now we're gonna do it again.

ExileCon 2019: Summing up Path of Exile’s epic inaugural con (plus all our photos!)

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Other than the pre-con jitters of devs unsure what to expect or how things would ultimately go, you wouldn't know that ExileCon 2019 was...

Blizzard’s Joe Magdalena recounts a World of Warcraft bear that could kill players with a look

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In most MMOs, bears are low-level foes that are part of some early stage kill 10 quest or perhaps used to harvest lower level...

Book of Travels talks roleplaying, meaning, and being an ‘oasis’ in a world of frenetic Steam games

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A glossy spread in Killscreen may not be what anyone was expecting out of Might and Delight, the Swedish studio whose adorable little indie...
kaboom

Naoki Yoshida hopes to have Final Fantasy XIV on the PlayStation 5

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Let's get one thing out of the way right away: At this point, there's no confirmation that Final Fantasy XIV will be available on...

Interview: CIG’s Jake Muehle on the player economy and doing crimes in the Star Citizen universe

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We're zooming on toward CitizenCon tomorrow, when Cloud Imperium will deliver its annual live showcase of the state of Star Citizen - and drop...

Legends of Aria’s New Dawn revamp is now slated for December 5

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Last night, Citadel Studios put a date on Legends of Aria's latest round of early access overhauling: December 5th. "We’ve been hard at work on...

Improbable casts a spotlight on FPS/RTS hybrid MMO Wizard’s Wrath

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Improbable, the company behind SpatialOS, has offered another look at a developing MMO. This time we're getting a peek at Wizard's Wrath, a fantasy...

Lord of the Rings Online says it has ‘a good 20 years’ of content left

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Lord of the Rings Online players looking for an inside scoop are in for a treat today, as Destructoid visited Standing Stone Games' offices...

Remembering the life and work of legendary MMO designer Brad ‘Aradune’ McQuaid

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When the news hit last night, it brought everything to a screeching halt in the Massively OP office: At the age of 51, veteran...

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