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Massively Overthinking: Are boutique MMOs the future?

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This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's clever,...

The Soapbox: Making your own fun in MMORPGs

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...

El Somni Quas developers issue a design manifesto

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We introduced El Somni Quas to you last week -- it's an old school sandbox created by an indie team in the Czech Republic. But...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...

Not So Massively: HoN’s Grimm Hunt, HEX’s 100k tourney, and Descent’s reboot

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It's been a packed week in the world of online multiplayer gaming, with competitive tournament announcements, patches, and tons of new videos. Microsoft may...

Not So Massively: PAX East 2015 MOBA roundup edition

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It's been a huge week for online gaming, with GDC drawing to a close and PAX East being packed full of reveals. We heard...

Crowfall thinks you play games to crush… voxels

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Crowfall developer ArtCraft Entertainment has announced today that the game will employ the Voxel Farm technology platform. If that name sounds familiar, it's because Voxel...

The Soapbox: Facing an industry of change

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Right now I believe that we are on a threshold of change in the MMO industry, and it feels a little uncertain and a...

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