player generated content
The Stream Team: Landmark be a land of pirates!
Arrrrg! Thar be pirates skulking about Landmark! At least there are plenty of their hideouts scattered about. Previously, Massively OP's MJ has shown off...
Shards Online’s June newsletter talks player-run servers, taming, and more
Citadel has published the latest issue of its Shards Online newsletter. Project lead Derek Brinkmann pens an intro that touches on everything from worldbuilding...
E3 2015: Garriott and Long share Shroud of the Avatar secrets
This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been no...
Welcome to MassivelyOP’s ARK: Survival Evolved server
I'm still enjoying ARK: Survival Evolved quite a bit, and as such I figured I'd set up a dedicated server for the MassivelyOP community. It's been...
Sit and stay awhile with Landmark’s newest update
Let there be chairs! In the latest Landmark Live broadcast, Producers Terry Michaels and Emily Taylor show off some of the changes added to...
Landmark devs: Respawning is working as designed
Addressing complaints that respawning mobs and resources are broken in Landmark, Daybreak came out today to say that, on the contrary, everything is working...
Global Chat: Does the 12X leveling speed hurt or help SWTOR?
I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...
Daybreak shifts dev focus from Landmark to EverQuest Next
Daybreak senior producer Terry Michaels has posted a new letter on the Landmark website. He says that the dev team has been shifting its...
Shards Online gets pledge upgrades, a new playtest, and more
Citadel Studios has released the latest Shards Online newsletter. It's got a new letter from project lead Derek Brinkmann, good news for backers looking...
The Stream Team: Cruising Landmark’s creations (and code giveaway)
Between templates and basic materials being free in Landmark, folks have been able to build bigger and better things in a shorter amount of...
Shards’ project lead talks development, pay-for-mods, and more
What's up with Shards Online this week? Well, quite a bit according to project lead and Ultima Online veteran Derek Brinkmann. MassivelyOP recently caught up with...
EverQuesting: Learning about Landmark’s dungeons
I thought I saw a dev dungeon reference. I did! I did see a dev dungeon reference! And it's about time.
I have to admit...
Landmark dev: Dungeoneering will become a large part of the game
Landmark is a sandbox MMO that allows players to engage in a number of non-combat activities, but playing as a pure pacifist might be...
EverQuesting: Life after Landmark’s big wipe
It was just over a week ago that Landmark's servers went offline in preparation for a major upheaval that affected nearly every system in...
The Stream Team: Caves of Landmark’s wonders
As pretty as the scenery can be topside, spelunking is where the action is since all the mobs were moved underground in Landmark. That's...
The Stream Team: Touring a whole new Landmark world
There isn't anything built in Landmark right now to gaze upon, but that's not really the point today, is it? With the newest landmasses to...
EverQuest Next invites players to the Elf workshop competition
The games aren't explicitly linked quite the same way any longer, but there's still plenty of space for Landmark players to strut their stuff...
Landmark’s new island shapes revealed
If you are eager to scope out Landmark's new landscapes in order to find the perfect spot to construct your next home, you can get...
The Daily Grind: Which indie MMO are you looking forward to the most?
When it comes to indie MMOs, there's no shortage of them in development. Shards Online is topping my most anticipated list at the moment,...
Landmark’s big wipe is happening today
After riding a roller coaster of delays the last couple of weeks, Landmark fans can finally hop off with this bit of good news:...