player housing

The Daily Grind: What have you regretted doing in MMOs lately?

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I did a dumb thing. A week or so ago, I splurged with real-world cash to pick up the new Yavin stronghold in Star Wars:...
If you lived here, you'd be home by now.

Shroud of the Avatar pushes out Release 20 with 113 player-run towns

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Are you playing Shroud of the Avatar's latest release right now? Obviously not, you're reading this article, but you could be playing it right...

One Shots: Abstract art

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Every once in a while I receive a One Shots email that makes one of my eyebrows climb super-high while the other one dives...

Nexus Telegraph: Righting the S.S. WildStar

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This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...

How to get Ultima Online’s Time of Legends expansion for a song

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Ultima Online's Time of Legends expansion is on the way, just in time for the venerable MMO's 18th birthday in September. And if you're...

Everything you need to know about Neverwinter’s guild strongholds

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It's a good time to be a guild in Neverwinter. That's because on August 11th, every guild -- no matter how large or small...

EverQuest II’s prog server isn’t as fun as the real thing

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I've been playing the crap out of EverQuest II for the past week. Funnily enough, the vast majority of said playtime hasn't been on...

Time-travel through RIFT in the latest Nightmare Saga publish

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The second act of RIFT's new Nightmare Saga has gone live, and this time the game is taking players on a trip through time...
Bree's modded Oblivion game

The Daily Grind: What immersive RPG elements are missing from the modern MMORPG?

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This morning's Daily Grind inquisitor is Kickstarter donor Nepentheia, who wonders about the "RPG" in MMORPG: What RPG elements that create a more immersive experience...

Turbine to announce LotRO server closures on August 3

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Turbine has published a blog post detailing Lord of the Rings Online's upcoming server transfers, server consolidation, and data center move. The company hasn't...
Definitely not winter here, buddy.

Neverwinter posts the official gameplay trailer for Strongholds

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A guild's home is its castle in Neverwinter. Wait, scratch that - it's not its castle yet, but it will totally be its castle...

The Stream Team: See SWTOR’s new Yavin Stronghold and win a Togruta race unlock

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Do you want to try SWTOR's new Togruta race? Are you curious as to what the new Yavin Stronghold is like? Then this is...

Guild Chat: Coping with the loss of your guild

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Welcome along to another installment of Guild Chat, my monthly delve into my mailbag in search of some tough guild-related issues that need solving....

Nexus Telegraph: Rethinking WildStar’s challenges

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Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot...
Can't get there from here.

Shroud of the Avatar caps (and sells out of) player-owned towns with overland map access

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Shroud of the Avatar has been selling players the right to run their own towns for a while, which is a good thing. It...

Revival’s Gonzalez: ‘This is a passion project and not a money grab’

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Gothic horror sandbox Revival cuts a bit of a polarizing figure, at least early on in its development process and at least here in...

The Stream Team: Seeking supply drops in ARK: Survival Evolved

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You don't have to scrounge for everything you need in ARK: Survivor Evolved -- sometimes goods fall from the sky! Everyone knows MassivelyOP's MJ...

Massively OP Podcast: Episode 21

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Justin and Bree discuss Marvel Heroes, Final Fantasy XIV, RIFT 3.3, WoW's patch cycle, Cabal 2's launch, Skyforge's soft launch, and TERA's update, with mailbag questions on hero picks, names, and character gender options.

Neverwinter’s guild keeps will require blood, sweat, and gears

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Cryptic is incredibly excited about Neverwinter's upcoming guild housing if the studio's barrage of strongholds dev diaries is any indication. Strongholds won't just be given to...

One Shots: Impossible architecture

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When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...

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