Neverwinter posts the official gameplay trailer for Strongholds

    
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Definitely not winter here, buddy.
A guild’s home is its castle in Neverwinter. Wait, scratch that – it’s not its castle yet, but it will totally be its castle once the Strongholds update drops. The gameplay trailer for the major update is available just below, and it shows off all of the stuff players can do once they band together, clear away the rubble, and get a nice guild castle all set up and looking good.

Strongholds are an involved process for guilds that involve quests and projects to claim land, clear away obstacles, improve resource-gathering structures, and so forth. With the castle finished, players can also engage in large-scale 20v20 conflicts with other similarly progressed guilds. But you don’t need to read about it; you can just hop down below and see it in action for yourself.

Source: Perfect World Entertainment press release
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Theo454
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Theo454

I am still wondering if you want a stronghold, but are not interested in the PvP aspect, can you have a stronghold and just do the PvE stuff and avoid the PvP altogether?

Midgetsnowman
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Midgetsnowman

considering it largely involves having a guild and wanting to do pvp..its filed under “reasons I’m still not interested in returning to neverwinter”

kiranshields
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kiranshields

Sounds like warplots to me.

SimyJo
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SimyJo

Whatta terrible shame Cryptic could never get off sitting on their hands and muster the enthusiasm to translate the Penthouses initiative Tumerboy started into Supergroup bases – that they once teased as being on the design-discussion long term plans.  Just think…. they could of had something else now to monetize out the wazoo for Zen.

demonxaphan
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demonxaphan

Sounds like Lineage 2’s Castle warfare.

DugFromTheEarth
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DugFromTheEarth

BKone DugFromTheEarth Ulfbaen That makes sense with the prices and AD.

However, everything about the battles is a funky moba spin off. Its not just them advertising it as such.

3 lanes
Creeps in each lane. Players are the “champions” characters.

Alterac Valley had many moba elements to it. In fact, Blizzard has made mention that the original gameplay was a tiny bit inspired from the original DoTa mod. (the idea of having npcs attack the enemy for you). The difference with AV however, was that there werent 3 distint lanes, it was more of an open battlefield (and even AVs gameplay massively changed into a “mad dash for the enemy boss” through the years)

BKone
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BKone

DugFromTheEarth Ulfbaen It’s overpriced because you’re expected to grind ingame resource (astral diamonds), too. They are very generous giving out free AD. Then pad the remaining price with IRL cash.
Also it’s not really a MOBA, but they can’t write down it’s an Alterac Valley, because it would look stupid…

DugFromTheEarth
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DugFromTheEarth

Ulfbaen DugFromTheEarth I think the only notorious thing neverwinter is known for in the cash shop, is massively over priced cosmetic items, like a cool looking mount for 40 freaking dollars.

Ulfbaen
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Ulfbaen

DugFromTheEarth Ulfbaen  I know that but they are notorious for their in game shop, and this feels like they are trying to emulate those games in their MMO.

DugFromTheEarth
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DugFromTheEarth

Ulfbaen Um… neverwinter isnt a mobile game. Just fyi