pve

PvE stands for player-vs.-environment, where environment is generally taken to mean the world, NPCs, and AI.

Forsaken World is getting a mobile edition

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Could we be on the verge of an MMO mobile gaming revolution? Several mobile versions of Asian MMOs are in the making, including Aion...

El Somni Quas draws upon classic Ultima Online for an old-school MMO experience

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It's interesting to see how players who have grown up under the influence of certain MMOs are now making their own games drawing from...
We'll defend against whoever in the world we're at war with. Probably ourselves.

World of Warcraft 6.2 adds new dungeon difficulty, zone

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If you thought the first major patch of Warlords of Draenor seemed a bit thin on content, you'll be happier with World of Warcraft's...

Take part in a flying raid with Icarus Online

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Even if they share common lineage, MMOs must have a distinctive angle or face death by mediocrity. For the upcoming Icarus Online, that hook...

Destiny’s House of Wolves expansion launches May 19th

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Destiny fans ready for a new expansion after last December's The Dark Below have to wait until only May 19th for the release of...

DCUO returns to the Halls of Power with its next update

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With DC Universe Online's sped-up content delivery schedule, players fresh off of the munitions update now can look forward to a new hit of...

RIFT’s Echoes of Madness update arrives on April 15

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RIFT players salivating for Update 3.2 won't have much longer to go: Trion Worlds announced that Echoes of Madness will be launching on Wednesday,...

MMO Mechanics: How strong communities are barriers-to-exit

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MMOs occupy a unique position in our game libraries because they include a wide range of clever mechanics that keep us logging in day...

Sci-fi shooter Project Genom begins alpha testing

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Why can't intergalactic colonization ever go smoothly? There always seems to be at least one continent-shattering war that has to happen before the first...
ArcheAge

Lost Continent: Looking ahead to ArcheAge’s Dread Prophecies patch

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Did you miss the latest ArcheAge livestream featuring the Trion dev team? It was a biggun, and it contained quite a lot of information relative to the...
This is not the knighthood.

Dark Age of Camelot newsletter addresses future changes

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The first newsletter for Dark Age of Camelot under Broadsword's management is out now, and it's largely looking to the future. The casual group...

Flameseeker Chronicles: Four fabulous Guild Wars 2 vistas worth visting

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Guild Wars 2 makes me tick because the creatives at ArenaNet have laid such a unique and amazingly vast world at my character's feet, filled with...
Explode everywhere.

WildStar shows off its next raid, Initialization Core Y-83

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WildStar is bringing a new raid into the game, Initialization Core Y-83, and it's pretty different from its previous raids. Not fond of attunement...

Global Chat: Are MMO players too mean to game developers?

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Is it too easy to forget that MMOs, like all video games, are made by people just like you and I? Belghast over at...
What's that saying about diving into the past because the present is less interesting?

RIFT chronicles the remaking of the Hammerknell raid

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If you came into RIFT late in its life cycle, you missed Hammerknell. If you weren't raiding when Hammerknell was super relevant to the...

HEX opens PvE content, announces $100K global tournament

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Thanks to the latest update, HEX: Shards of Fate fans can now enjoy solo PvE content that boasts 30+ new AI enemies in the...

Sword and Bored: 10 rats

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Mo undertakes his first kill-ten-rats quest and boggles at the array of loot those tiny rats possess.

Marvel Heroes adds AXIS raid

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Gazillion says that Marvel Heroes was the first online action RPG to featuring raiding, and it's following that up with a new one called...

Destiny fixes raid bugs, balances strike difficulty

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Both raids and strikes lie heavily upon the minds of Destiny's development team as it prepares a number of fixes in the coming Update...
Ascent

Ascent is MMO space simming done right

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My favorite thing about Ascent: The Space Game is its planetary rotation. It's a small thing, granted, but the first time I sat still...

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