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See: Star Citizen

Here’s how much vehicles in Star Citizen cost in-game (as of right now)

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After what felt like an eternity, players were finally granted the opportunity to buy their own Star Citizen ships with in-game credits instead of...

Star Citizen opens Patch 3.6 public testing to all backers and seeks feedback on quantum travel issues

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Testing for the latest Star Citizen content update has made it next logical step forward as the game's PTS will now let backers of...

Star Citizen is going to sell 350 more tickets to CitizenCon 2019

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Proving that you don't actually need a released game to throw a massive player shindig, CitizenCon has been making serious bank and drawing crowds...

Star Citizen’s monthly report covers AI updates for 3.6, the 890 Jump, and epic sunsets

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A new month, a new report from RSI and Star Citizen! As one would expect, it's nearly all hands on deck as the game...

Star Citizen Live goes all in on piloting, outfitting, and landing internet spaceships in a Q&A

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At it's very core, Star Citizen is all about the spaceships. It's the closest to being like Top Gear for fake vehicles. It's practically...

One Shots: Pointy things in space

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Congratulations! You are now the proud owner of a multi-trillion credit starship that's in absolute mint condition! As you drive it off the lot,...
This took some work.

The Game Archaeologist: Ironman modes and elective permadeath

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One facet of video games that's been around almost since the very beginning is difficulty levels. This allowed the player to choose how hard...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

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While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since some of...

Star Citizen brings patch 3.6 to wave 1 backers, introduces new universal launcher

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The next stage of Star Citizen's alpha test, update 3.6, is live and running on the game's Public Test Universe for wave 1 backers,...

The ‘season finale’ of Inside Star Citizen talks about AI and Alpha 3.6 features

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The end of the quarter apparently signals the "season finale" of Inside Star Citizen, the regular video series that highlights what's going on in...

Star Citizen announces the first sale dates for CitizenCon tickets and hints at persistence in 3.6

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It's almost CitizenCon season, which is most definitely an odd sentence to be typing about a sandbox MMO that hasn't even neared full release...

One Shots: The gloaming hour

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Are you a morning person or do you come alive in the evening? Depending on the day/night cycle of an MMORPG, you may in...

Star Citizen talks PTU flow for alpha 3.6.0, plus snub fighters and trains

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Cloud Imperium is back with another Inside Star Citizen video this week, this one focused on the PTU - the public test universe. As...

Massively Overthinking: The worst MMO cash shop trickery

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Last week, games psychologist Jamie Madigan tweeted an underrated comment about how psychological tricks used in restaurant menu design are also found in video...

Star Citizen’s alpha 3.6.0 has reached the Evocati, though the law system isn’t done cooking yet

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Star Citizen fans, rev up your space engines for another round of testing: The game's initial alpha 3.6.0 build has rolled out to Evocati...

Star Citizen’s new Pillar Talk series stars key devs discussing the 3.6 alpha

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Your eyes aren't deceiving you: Cloud Imperium has brought back Pillar Talk as a real thing for the Star Citizen community, and it's not...

Star Citizen is putting an awful lot of effort into creating an epic space bar experience

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If you're quite over joking about space caves and how the economy team is using ships' popularity to decide how to price them, Star...

Massively Overthinking: The one about MMO superfans, zealots, and insidious tribalism

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We recently received two pieces of mail from longtime MOP readers and commenters that worked together perfectly to form a unified topic. Alex emailed...

Star Citizen’s monthly report promises new missions, improved AI, and caves

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The month of May has seen lots of development done in Star Citizen according to the game's monthly report. Now having typed that sentence,...

Star Citizen’s alpha 3.5.1 is live as CIG seeks feedback on ship customization pricing

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Ship customization rolled out to PTU testers this week as part of Star Citizen's alpha 3.5.1, but CIG didn't waste much time pushing it...

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