Here’s what’s changed since you last played Guild Wars 2, including Path of Fire’s spec changes

Hey, there’s a Guild Wars 2 expansion coming: Path of Fire. Maybe you’re coming back for that. Maybe you left the game only a few months back, or maybe you played the game at launch and then left a long time ago. Why not take advantage of a huge chart to catch up on all the features that have changed since the last time you logged in?

Redditor KyrgyzManas lays out everything that’s been added to the game along the way and everything you might have missed along the path, color coded and blocked by year. Some things, of course, you just can’t catch up on, but at least this way you’ll have some idea of what you missed and what you can still see in action. Even if you’ve played straight, there’s bound to be something you forgot and can re-appreciate given the format.

Meanwhile, if you last played Guild Wars 2 during the Path of Fire preview weekends, you’ll have some catching up to do too. That’s because ArenaNet posted notes for some balancing changes to all of the new specs right ahead of the launch tomorrow, sending Reddit into a bit of an uproar, particularly Necromancers.

Source: Reddit
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62 Comments on "Here’s what’s changed since you last played Guild Wars 2, including Path of Fire’s spec changes"

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Sally Bowls

And here is what changed in PoF PRIOR to launch.

Changes for all the new elites have been posted on the official forums. from Guildwars2

The salty tl;dr; are AN still hates necros and again some PvP nerfs hit classes in PvE.

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TAKu

No new classes this go around? Wouldn’t this be better as a patch?

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Terren Bruce

Lot’s of MMO’s have expansions without new classes. WoW did it a few times for example. SWTOR has never added a new class, ect. And 9 new elite specs is more new abilities added to the game and a bigger change to the meta than any single new class would ever be.

It’s also quite clear that there won’t be any new classes. The Rev was added last time only so that each armor type would have three classes. They have the classes they want. New concepts and ideas will go into new elite specs from this point forward.

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Isarii

I’ve spent way too long trying to figure out if this comment is satire or not.

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Anastasis Kontostergios

There is also this video of all major content added

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Terren Bruce

While that video will mean nothing to anyone who isn’t familiar with the material as it goes by too quickly to have any sense of what’s going on if you don’t already know the story, it’s a huge nostalgia rush for anyone whose been playing all along.

Wow. Thanks for posting it here!

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Dug From The Earth

Meanwhile… Engineer Turrets remain pretty much the same as they were at release… ie: in a sad, uncompetitive state.

Im also a bit miffed at how much of a pain it is to unlock hero points in HoT just so you can fully play your elite class. For people who only just started HoT not too long ago, Id like to play the elite spec, but I cant be bothered to finish fully unlocking all of it now that PoF is here, and ill need to be earning more Hero points for the next Elite class.

They need to find a way to make the HoT classes unlock easier now that PoF is nearly out.

kalamari_
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kalamari_

“Im also a bit miffed at how much of a pain it is to unlock hero points in HoT just so you can fully play your elite class. For people who only just started HoT not too long ago, Id like to play the elite spec, but I cant be bothered to finish fully unlocking all of it now that PoF is here, and ill need to be earning more Hero points for the next Elite class.”

more than half of the 40 hero points in HoT (22 to be exact) dont have a champ or dont need a group to be done. and you need 25 to fully unlock your spec. the last ones you can get through wvw or do the easy ones in core tyria.

I really think ppl who say its to difficult or it takes to long to unlock elite specs have absoluteley no clue about HoT and are only parroting what they read in the forums/reddit.

and this has to stop!

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Dug From The Earth

Many of them require guides, (or repeat bashing your head as you attempt to figure it out) to get to them. Thanks to the whole “Verticality”aspect of HoT. Hiding locations in areas you have to blindly glide down, under and around. Many also require that you have progressed through HoT and unlocked necessary things in order to reach as well.

Ive picked up most of the soloable ones on my main. However, on any new character alts, the thought of having to go do them all again, is still a hassle/pain.

miol
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miol

Meanwhile… Engineer Turrets remain pretty much the same as they were at release…

Meanwhile… Dug From The Earth pretty much talking bs once again…

For 3 of the 5 years there were bunker engi meta builds!

And as of May they’ve changed up turrets significantly!

https://wiki.guildwars2.com/wiki/Game_updates/2017-05-16#Engineer

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Dug From The Earth

1. Stop with the personal assaults. If you cant handle someone elses opinion on an open forum without feeling the need to insult them in your reply, dont reply.

2. I should have been more specific about turrets. My opinion is based on Turrets in PvE. The bunker turret build from 2015 is for pvp. PvP builds are an entirely different meta/viability. That bunker build really only is viable for defending pvp objective points. Its not efficient in PvE because its focused around you not leaving an area. Mobility is only one of the downsides of turrets in pve. Damage and utility simply arent on the same level as most other abilities, for any class… not simply engineer.

3. Check the forums, fan sites, reddit, and most build guides out there. Short of Open world PvE, which any class with any build can work 100% well, the agreed upon “must take” engineer turret in most game content today, is the healing turret.

In fact, the only engineer build that wont get you kicked from most pve content, is the 4 kit/healing turret build. Playing anything else will get you a slew of messages telling you to learn 2 play engineer right.

So what you call “my bs” isnt just limited to me, but many others opinions and experiences as well. Ive been kicked from groups simply for my build many times, and Ive been told by players that XYZ game content isnt something they will group with me for if I play a turret build. Just because you disagree, doesnt change the fact that it happens

miol
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miol

Just so you know: Having an opinion comes actually with the possibility of being called out for it. Already perceiving a call out as a personal assault doesn’t help you much in life outside of safe spaces.

I’m sorry to have been dismissive enough to have not assumed PvP wasn’t part of game, since you kept your opinion in such general terms! But I bet there are more PvP/WvW players than raiders!

But speaking of PvE, what have we here? 2 builds with rifle and healing turrets for Fractals and Raids on metabattle.com making it to the top tier: Great and second tier: Good?! o.O

http://metabattle.com/wiki/Engineer

http://metabattle.com/wiki/Build:Engineer_-_Power_Bomber_Raid

http://metabattle.com/wiki/Build:Engineer_-_Power_Bomber

Making your personal anecdotal experiences as the whole truth is more than a stretch!

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Bruno Brito

It weren’t for 3 years, this isn’t competitive, he clicks, the may changes did nothing.

miol
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miol

As I said, it was competitive and as said above, the May update reintroduced the rifle turret to Fractals and Raids Meta for engis!

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Rottenrotny

Yeah I was all excited thinking of playing elites specs but then I realized all my characters have barely any skills unlocked soooo… yeah.

Any idea how many HPs you need to unlock elites?

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Sally Bowls

Need 250. You get 10 per HP in HoT zones. Previously, and probably after launch weekend, a few gold tip can get you 33 HP (i.e. 330 of your 250) in a couple hours in a VB/AB/TD train.

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Rottenrotny

Pay someone to join a zerg? >_>

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Alex Willis

250 HPs. Fastest way is to get them in WvW, if you don’t want to do PvE content.

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Dug From The Earth

arent there only something like 12 HP nodes in WvW?

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Alex Willis

There are some, yes, but you’ll earn a lot more by participating in WvW goals (earning pips, chests, and HP currency).

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Dug From The Earth

Ok, so ive not done WvW in a long time. Are you saying there is currency that you can buy HP with? Is this strictly in WvW? Ive got a ton of those scrolls that grant levels up to 80, but afterwards, they only give those mystic forge items that I have zero use for (wish they gave HP instead)

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Terren Bruce

There is indeed a currency in WvW that grants hero points. It unlocks a hero point in the pve open world for you. So do the HoT’s ones and you won’t have to unlock them through PvE.

The currency is called “Proof of Heroics” I believe. You’ll get plenty of them if you do WvW a lot.

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Alex Willis

Correct, it’s Proof of Heroics. Easy-peasy (well, easy-ish) way of getting those HPs, while also earning other WvW rewards. Including, as of some indeterminate point in the past, PvP reward track items! All in all it makes WvW a very worthwhile endeavor.

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Riccardo Tavano

Actually, they already said that new HP will use a new currency. To prevent people from stacking Proof of heroics before PoF’s launch.

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Rottenrotny

Hmm, I might not be that far behind. I’m not much of a PVPer though. Last time I did WvW (long time ago) it was just -follow the zerg in a circle around the map-.

Is it still like that?

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Alex Willis

Yes, more or less. What server are you on? Depending on where you are, sometimes there are wicked good commanders who make it all a great time. Generally speaking, between 8 pm and 11 pm EST is the best time to zerg roam. The nice thing is, you don’t need to actually be winning in the zone to collect participation. There’s been a lot of changes, so that even participating — killing guards, taking points — earns you “pips” which build up to chests. Those chests contain currency that can be exchanged for HPs at WvW vendors. I am now up to 3 characters with unlocked elite specs just from WvW, and I would call myself only slightly more involved than casual in terms of time commitment.

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Rottenrotny

Interesting. I’m on Tarnished Coast.
I’ll check it out this evening. I played for hours last night and got 2 HPs. :P

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Alex Willis

Haha, yeah, you can earn WAY more in WvW. You could probably unlock your elite spec from scratch in 4-5 days if you play a couple of hours a day of WvW, during peak times.

I’m also on TC! Awesome server. We’re firmly in the middle of the pack in terms of skill, but we get the Participation Award every time! Best of the Worst! Check out zergs led by White Lotus [WL] or [STAR], they are active almost every night and have good commanders. Some commanders will ask you to get onto TS3 before you get a squad invite, but most are free-join. And if you don’t want to TS3, you can always just follow the tag. (Though I recommend joining if you can — the best commanders make ALL the difference and will ensure you get good rewards for your time.)

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Rottenrotny

Interesting. Feel free to look me up sometime. I’m Despite.3257

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Dug From The Earth

The bigger WvW servers, are more serious about their zerg play. If you arent playing the class, and spec they denote is “required”, you will quickly get booted from the zerg group. You can still follow the zerg though, but you wont get xp/credit for anything you dont tag yourself.

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Alex Willis

The bigger WvW servers, are more serious about their zerg play. If you arent playing the class, and spec they denote is “required”, you will quickly get booted from the zerg group.

Maybe, but this has happened to me zero times on TC. And I play 4-5 times a week. And only half the time in an optimal WvW build.

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Rottenrotny

Woooow, man I hate that kinda of elitism.

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Dug From The Earth

To clarify… these top WvW servers take the WvW zerg game play to a whole other level. Jump on one of their voice chat servers, and listen to one of the leaders bark orders out to the group. Its like the difference between a middle school foot ball team, and an NFL team. Its basically one person, playing and controlling 30+ other people. If someone isnt following along perfectly, the whole zerg can die. When people follow orders well, the zerg will wipe other bigger zergs with a level of intricate precision that will make you step back and say “How the hell did that just happen so smoothly?”

For me, its just too much like a job to have to be THAT serious about playing in a zerg. I much prefer the smaller skirmish 8 vs 8 (or smaller) combat

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Rottenrotny

Yeah, I dunno about that. Doesn’t sound too fun for me. I mostly play games/MMOs to relax.

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Alex Willis

Then trust me when I say that Tarnished Coast is WAYYYYYY too incompetent for that. But lovingly incompetent!

*chanting* We’re #11! We’re #11! It has the number 1 in it! We’re #11!

https://leaderboards.guildwars2.com/en/na/wvw

ihatevnecks
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ihatevnecks

That kinda blows, I didn’t stick around HoT for long so none of my 80s have much of any HPs to spare. Was hoping they moved away from that system for this one..

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Terren Bruce

PoF hero points are soloable I believe where the HoT’s ones weren’t for the most part.

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Dug From The Earth

Maybe ill use PoF HPs for HoT elites! heh. IE: i think ill get a lot more out of daredevil, than I will deadeye, from what ive read in the feedback so far.

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Roger Melly

I think it is a big mistake on their part not offering Heart of Thorns free bundled in with the Path of Fire expansion . The number of people I know who have said they would probably go back if it was but won’t given it’s not suggests to me they are shooting themselves in the foot .

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Sally Bowls

The thing I feel is most greedy is that after buying the expansion, it cost as much to get the LW as to buy the expansion. If you BOGU and buy both expansions, I don’t think you should arrive in-game and see that the story for the expansions you just bought costs an extra twentyish dollars.

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Terren Bruce

If you buy the Pof/HoT bundle you get both for the same price that HoT’s was at launch. They are in effect giving you both, with a discount for those who already have HoT’s.

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Alex Willis

For the amount of content that’s in that bundle? Yeah, it’s worth it.

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Rottenrotny

I think the price is pretty decent for the amount of content you get.

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Paragon Lost

It’s dirt cheap to buy as an add on to PoF though. Why not support the game developer by throwing them 10 to 20 bucks? Help them stay in business so they can maintain and develop new content.

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hardy83

That’s why this expansion is cheaper. They didn’t include HOT forcefully.
If people want it, isn’t it like $20?

When HOT came out, the base version came with vanilla GW2, but it made it more expensive.
I think this is a better balance.

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Thomas

It’s interesting to see the changes that have been introduced.

I have been enjoying the HoT zones pretty well in anticipation of PoF. My general observation is that the Living Story (seasons 2 and 3) is long and painful (though I like the new LS zones pretty well). I have been through the LS2/3 once and that will be enough for me. While I have replayed and enjoyed the zone personal stories on multiple alts, the Living Story chapters in particular are just too punishing — not worth the effort and just not fun.

If there’s anything that puzzles me about GW2 design generally, at this point, it’s that ArenaNet appears to continually ramp up the difficulty over time with each new addition, but individual characters/classes neither level up correspondingly (they are capped at level 80) nor gear-wise to any substantial degree (ascended armor and weapons are a major headache to craft/acquire). The fact that perhaps half of the Hero Points in HoT require players to stand around waiting for a group to complete them is evidence of that.

WoW had the good sense to “solofy” a lot of its group content once most players had moved onto to a new expansion/new zones. I wonder if the devs at ArenaNet will *ever* show the same degree of common sense.

I’ll be interested to see whether Path of Fire brings things back into balance or not. If PoF turns out to be a “dialed-up” version of HoT/LS2-3 (I did not finish LS1), in terms of difficulty, I’ll be disappointed.

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Terren Bruce

Actually most of the hero points in HoT’s require you to kill champions which means they are MEANT to be group content. You were never supposed to solo them. PoF changes that though I believe.

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Rottenrotny

Yeah I tried to solo some hero points on my Elementalist in the first HoT zone last night and got my ass handed to me. Luckily there were some people running in a group through the zone buuuuuut honestly just following a zerg of players around isn’t fun.

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Terren Bruce

You’re not supposed to solo them, HP fights in HoT’s are group content.

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Rottenrotny

Welp, that explains that!
I almost killed one. Ironically my first attempt was by best and every time after that he roflstomped me.

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Ashfyn Ninegold

This depends a lot on where ANet thinks its core audience is. Most of the changes, if not all, were made to balance PvP WvW content. One could infer that ANet is therefore not interested in how the new elite specs play in open PvE for solo players. Just as HoT was designed specifically for groups, PoF may be designed specifically for PvP.

If this is true, not sure where they think their casual PvE base players fit in. Too soon to tell if they fit in anywhere.

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Dug From The Earth

It would be a first if Anet is focusing GW2 around ANY form of PvP.

GW2 has always (up until this point) been PvE first. The devs have publicly stated this numerous times. If their mindset has changed on this… then that will be interesting to see how it plays out.

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Ashfyn Ninegold

I agree. But reading the Reddit thread linked in the article makes it fairly plain. And the elite spec demo weekend was only PvP, no PvE content.

I suppose it is a little late to point out that the name of the game is Guild Wars, as in one guild fighting another, which was a core bit of the original GW. If anything, the more expansive world in GW2 moved away from its original emphasis.

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Terren Bruce

There were no guild wars in GW1. There were guild battles. Honestly WvW is a lot more of a guild war than anything GW1 ever had.

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Ashfyn Ninegold

You say po-tay-toe, I say po-tot-o

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Terren Bruce

Actually they allowed you to use the elite specs in PvE during the 2 PoF stress tests.

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Ashfyn Ninegold

I wish I had found out how to do that. My demo character was plop right into WvW. So if they allowed it, it was not clear how. Doesn’t change the over all perception that the new Elite specs are balanced around PvP, not PvE.

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Dug From The Earth

I was an avid Dark Age of Camelot player, so ever since GW2 was hyped, my focus was on WvW. Now, after the game has been out for a few years, ive more or less given up on GW2 ever becoming any better as far as WvW goes. It simply will never be or feel anywhere close to what Daoc’s RvR open world pvp was like. Mostly because the devs dont care to focus more on it than they already do, which is very little, and only a the very end of the work week/month.

GW2 WvW has morphed into its own, ridiculous beast. Players took what limited options they had, and turned it into the mind blowing, but completely not fun (for me) zerg wave that it is today. I admit, ive been in these WvW voice channels during well organized zerg play, and its freaking insane. Its like this tactical, precise machine, flowing over the landscape, one person calling out commands like an air traffic controller, as the zerg clashes with another zerg. Its just not for me, as impressive of a spectacle as players have made it.

So with PoF, im going completely PvE. Im going to try to immerse myself in the story and world, not skipping past things to “level up”. Im having to rethink all of my builds since they were all set up for WvW, and that doesnt really work well in PvE much of the time.

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draugris

Anet managed to bore the competitive community away, they pretty much ignored WvW and the community around it for a too long time. PoF will not change that unfortunately, nowadays Anet is selling “better loot” as WvW content. If it wouldn´t be so sad what WvW has become it would be laughable.

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Terren Bruce

WvW needed better rewards. It needs other things too but the better rewards were still a good addition.

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draugris

Well there was a time in GW2 where people fought in WvW for the fights, for destroying your opponent and for winning the matchup, not for loot boxes. But as Arenanet abandoned WvW for a long time, ignored feedback from competitive guilds and had absolute incompetent people in charge for WvW, these kind of players left and this mindset was gone.

So yes loot was crap at that time, but nobody gave a shit about it. Nowadays people want to have their ascended items for free.

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Schmidt.Capela

My gut feeling is that the main culprit for how WvW turned out in GW2 was the week-log matches. Back when I was still playing, at least, those matches had the nasty habit of being decided in the first 6 hours or so; the server that was ahead by the 6 hours mark would, in over 90% of the matches, be the one that won by the end of the 168-hours long match.

WvW was a lot more fun back when the matches were “merely” 24 hours long.

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