Welcome back to another quick tour through the very latest in mobile MMORPG news. Let’s begin at the beginning with…
Yep, the GAMEVIL-produced mobile spinoff of this core sandbox MMORPG has released on both iOS and Android worldwide, with 100K players having signed up for pre-registration. “Developed with Unreal Engine 4, ArcheAge Begins features impressive-looking character models and environments, intense strategic battles and engrossing online multiplayer features,” GAMEVIL says. (Thanks, Jason!)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This past week, Storm King’s Thunder arrived on Neverwinter’s console versions after its PC debut. We’ve got that plus stories and videos from Destiny, Riders of Icarus, TERA, and more, all waiting for you after the break!
Vendetta Online was the very first MMORPG with support for the Oculus Rift way back in 2013, and you can see those VR capabilities in person next week at GDC.
“A prototype of Vendetta Online for the Samsung Gear VR will be showing with Oculus and ARM on the show floor of the 2016 Game Developer’s Conference in San Francisco,” Guild Software announced yesterday. The PR notice suggests even more VR platforms are on the way:
“Independent game developer Guild Software Inc is formally announcing plans to launch Vendetta Online for multiple VR platforms during the first half of 2016. Supported devices will include the Oculus Rift on Windows, the Samsung Gear VR on Android, and the HTC Vive on Windows. VR support for additional platforms, such as Mac and Linux, will also be considered, but may not be available at the same launch time.”
This will be no surprise to long-time veterans of the MMO genre, as the classic sci-fi MMORPG has plainly made it a goal to launch on as many platforms as possible, including desktop, mobile, and the Ouya.
Did you know that Vendetta Online was the first MMO to support the Oculus Rift virtual reality device? And did you know that Vendetta supported the Oculus Rift way back in 2013? If you answered yes to both of those questions, good for you and have a gold star along with this delicious cup of spaghetti squash!
Vendetta has also released an update for the latest Oculus SDK (0.8). Guild Software still considers its VR implementation to be in a “beta test state,” but the firm has nonetheless added new configurable options, VR-specific interfaces, and enhanced controller support to its sci-fi sandbox. Guild has also updated its DX11 renderer with enhanced shadows, glow effects, and various other features, according to the announcement post.
Guild Software says that the next major version of long-running sci-fi sandbox Vendetta Online will debut “in a month or two.” Version 1.9’s biggest change is an experimental dynamic economy model that will be tested on some outlying grayspace stations. Unlike existing stations which have an infinite supply of local goods, the new economy will maintain actual inventory based on player buying and selling.
Guild emphasizes that this is a prototype system, and cautions that “this kind of economic model can be chaotic.” That said, it’s a crucial part of the supply-chain economics scheduled to release with Vendetta version 2.0.
Vendetta’s latest newsletter features further details on the economy changes, the new game server, and more.
Now is probably an ideal time to check out (or return to) indie space sandbox Vendetta Online. Guild Software is gearing up to release version 1.9, and it is also selling 100 premium subscription keys at 33 percent off the usual price. Premium allows unlimited play for a year on any platform (or any combination of platforms, since Vendetta’s single-shard universe spans PCs, Macs, Androids, and iOS devices), and it also comes with “long-term subscriber” status which grants a Corvus Greyhound camo ship to the user.
Vendetta’s most recent newsletter has further details, along with updates on the game’s new rendering engine and a recap of recent gameplay tweaks.
Long-running indie sci-fi sandbox Vendetta Online published a new build last weekend. Version 1.8.331 improved high drain power cells, it buffed extreme drain power cells, and it tweaked turret weapon auto aim functionality.
Additionally, the patch made some behind-the-scenes changes to billing on Google’s Play Store and Amazon, which developer Guild Software calls “critically important” in the case of a large user influx as a result of being the featured title on a mobile platform. Vendetta features a single-shard persistent MMO universe which is simultaneously accessible to users on Android, iOS, Mac, PC, and Linux. Finally, Guild says it has “a lot more cooking in the background.”