According to a Raptr press release posted today, MOBA League of Legends dominated the service’s January rankings with just under 20% of total playtime share. World of Warcraft held onto second place with not quite 11% of total playtime share, but it “lost 5.28% of play time in January compared to December.”
DOTA 2, SMITE, and Hearthstone scored well; Diablo III, in particular, saw its playtime rise 77.27% percent month-over-month, likely a result of the 2.12 patch.
Among traditional MMORPGs, ArcheAge, Final Fantasy XIV, Guild Wars 2, and Star Wars: The Old Republic all made the top 20 cut, with both GW2 and FFXIV improving their positions since December. Raptr attributes those gains in part to GW2’s double XP event and XIV’s free login weekend.
“Warframe,” says Raptr, “was the biggest loser in January, falling six places. It lost 17.89% of play time despite the addition of new weapons, skins, and a new mini-game.”
As always, Raptr stat posts come with the caveat that the numbers reflect Raptr’s population only and may or may not be representative of the larger gaming population; its data are influenced by numerous factors, including Raptr-centered promotions on the part of certain games.
[Source: Raptr press release]