Make My MMO: February 28, 2015

Make My MMO

This week in MMO crowdfunding news, Crowfall basically blotted out the sun. The “throne war simulator” surpassed its $800,000 goal in a couple of days, and apart from that it also generated a ton of discussion both here on MassivelyOP and throughout the MMO blogosphere.

We’ve also entered the homestretch on our own Kickstarter. With six days to go, we’ve met our initial goal and secured a couple of months’ funding for our new web presence, so thank you for your support!

Click past the cut for rest of this week’s MMO crowdfunding roundup.

Current Campaigns

Citadel of Sorcery (MMO Magic, Inc.): Open donations, no end date

– A vast, dynamic world
– “Nothing is set in stone; each player will experience the game in very different ways”

Crowfall (ArtCraft): Kickstarter closes March 26th

– All PvP all the time
– Campaigns reset, characters don’t
– Voxelized destruction
– Procedurally-generated maps and flexible campaign rules

Contested Space (Zon): Kickstarter coming soon

– Player-design spaceships and stations
– Action-oriented combat, territory expansion and defense

Gloria Victis (Black Eye Games): Open donations, no end date
– Fantasy medieval setting with a classless system and unrestricted character development
– Realistic weather system
– Greenlit on Steam

Neo’s Land (NeoJac Entertainment): Open donations, no end date

– A voxel-based sandbox where the community decides development by roundtable discussions

Pantheon: Rise of the Fallen (Visionary Realms): Open donations, no end date

– Old-school fantasy MMO with focus on group content
– The return of corpse runs
– Back in “full development mode”

Trials of Ascension (Forged Chaos): Kickstarter closes March 21st

– Skill-based sandbox MMORPG
– Dynamic spawning, permadeath, corpse-looting
– Player structures, settlements, kingdoms, playable dragons

Fully Funded

Camelot Unchained (City State): Recent news – Ability crafting tease
Crowfall (ArtCraft): Recent news – Fully funded, Game of Thrones connection, MOP interview
City of Titans (Missing Worlds Media): Recent news – Old test environment
Divergence Online (Ethan Casner)
Epic Space (
Ever, Jane (3 Turn Productions)
Greed Monger (Greed Monger)
The Repopulation (Above & Beyond Technologies): Recent news – Massive combat changes
Novus AEterno (Taitale Studios)
Pathfinder Online (GoblinWorks)
Pumpkin Online (Monique)
Shards Online (Citadel Studios)
Shroud of the Avatar (Portalarium): Recent news – Unity upgrade, Economy and offline
Star Citizen (Cloud Imperium): Recent news – Upcoming release schedule
The Stomping Land (Alex Fundora): Project abandoned
TUG (Nerd Kingdom)


Elite: Dangerous (Frontier Developments): Recent news – Producer update
Guns of Icarus (Muse): Recent news – Ship knockback cannon

Kickstarter puts the the fate of fledgling MMOs in the hands of gamers. Which will live and which will die? Check the pulse of MMO crowdfunding with Massively’s Jef Reahard every Saturday in Make My MMO.

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I backed Crowfall, that game speaks to me and I am admittedly a fan of the stylized art and concept.


Alex J Loyheta I/they need a word for smaller server based multiplayer online games. Maybe SMOs Small Multiplayer Online games lol (something like this or minecraft. Where they have persistent worlds just aimed at smaller groups).
More on topic: thanks for the reply. I was only slightly interested in the game because it had dinosaurs. I’m not the biggest fan of these games unless they have high customization with the world, building, and crafting. My friends are more interested in these types of games, I just get them to tag along.


The campain system in Crowfall sounds pretty cool if done right but sounds like a lobby game with really no open word setting.
But i’m a backer of Camelot Unchained that i know will have far far superior PvP to Crowfall so i’m good.


So what you’re saying is that Crowfall flew past it’s goal and is soaring high into potential development success?  I sure hope that the flight of momentum it has taken doesn’t just drop down.  It would be really sad to see this potentially golden egg for the genre fall upon the sidewalk of shame as the developers crack under pressure and have to eat crow from lacking consumer interest and gain.


Alex J
Alex J

Loyheta “Stomping Land” isn’t even an MMO, just another generic “survival” game… If you’re into these – try out”theHunter: Primal” on Steam, it’s the same exact stuff. Both are equally crappy, IMO, but I’m not into these kind of “survival” games in general – some of them are fun to watch on streams (particularly ARMA3 mods) but all of them are extremely boring to play due to awful animations, huge amount of everlasting bugs and too much running/scavenging.


Damonvile Loyheta Evidently this is the second time it’s been ‘pulled’. The first time they removed the purchase options, this time, fully removed. I do believe I played this before. Pretty sure I rage quit after starving to death as I was cooking food xD. From my very brief reading on it’s forums, it looks like it happened because the developers weren’t keeping active with updates or responding to people. Oh well, thousands of other greenlight games.


Loyheta I thought it looked pretty good too, till I read some of the steam reviews. I was going to wait and see what it looked like at launch. glad I waited.


Stomping land was abandoned? Huh… I was going to give that a shot.


Looks like that bird (puts on sunglasses) got some wings.