The Tempest will access the formerly off-limits warhorn and all-new shouts, which are intended to reward positional gameplay and encourage close-to-mid-range front-line combat and support. Good news, everyone: Staff isn’t the only way to play!
Ten Ton Hammer reports that the Tempest’s core mechanic is an attunement overload that grants a special skill for each element.
Overload Fire: The Tempest creates an infernal tornado over time that continuously damages and burns enemies while granting allies might.
Overload Water: The Tempest pulls water into an aquatic bubble that allows him to regenerate and cleanse conditions from himself and nearby allies.
Overload Air: The Tempest creates a nimbus cloud overhead that repeatedly strikes nearby enemies with lightning.
Overload Earth: The Tempest will rend the earth and bend it to their will, taking a ride on it and granting protection to nearby allies and crippling enemies.
So yeah, I’ll be over there leveling up my abandoned Elementalist.