Development on Das Tal is moving right along, but from here on out fans will be hearing about it every other week rather than every week. The most recent development blog states that the development updates are moving to the new schedule both to accommodate the developer streams every other week and to provide lengthier updates when the blogs do go live.
Rather than just being a development blog about development blogs, though, this entry also covers the game’s development on enemy spawns and patrols as well as the skill system. The former is being designed with an eye toward unpredictability and keeping players unsure of where their enemies lay, while the latter is an overhaul of the skill and crafting systems to have more depth and complexity. Take a look at the full entry for more details.