Champions Online kicks off anniversary event, explains how to play a supervillain

    
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Yesterday, we noted that Champions Online seemed to have missed out on its anniversary event, which is a bit sad for players of the rather quiet title. Turns out that an anniversary event is here after all, just a bit belated, which is a much better option. Yes, it’s a little bit late, but it’s a birthday party with armor bits to earn, action figures to pick up, and double experience periods along the way.

What could be even more mollifying? Well, actual content, like the upcoming Onslaught content update for the game. The developers have kicked off the preview of that with an explanation of how to play the supervillain Gravitar. Essentially, she applies a stacking debuff to her targets, then uses that debuff to unleash powerful attacks once said targets are immobilized – with the ability to quickly fly away if she gets overwhelmed. It’s a solid look at the sort of gameplay players can expect when the update goes live later this month.

Source: Anniversary event, Gravitar overview; thanks to The Grand Nagus and Feydakin for the tips!
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Ekphrasis
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Ekphrasis

Greaterdivinity breetoplay

I don’t think it’s the IP as much as it’s finding a well designed super hero MMO. Champions Online & DCUO are (barely) adequate entries in the genre as far as I’m concerned, but they’re by no means as good as they could have been.
As Damonvile mentions below, I still wish CoH was around. Sure, it was getting a bit long in the tooth but it was significantly better than DCUO or CO in my opinion. Ah well. Maybe NCSoft will allow the IP to be released to the those that have been in discussions with them (any news/updates on that?)

StergaLawless
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StergaLawless

TehPsi StergaLawless Except that constantly looking for reasons to say the “this game is terribad” has long since gotten old. Demanding perfection over every little thing is dumb. Always looking for the negative in everything is dumb. It’s not sugar coating to point out the writers are trying to sensationalize and put a negative spin on something that is simply a case of “we wanted to wait for our maintenance to flip the event on”. The real reason for the delay is boring. No silly conspiracies. No grossly incompetent devs. No reason even remotely interesting. It’s just another cheap pot shot because it’s easy.

And damn, a CO article that doesn’t’ have some tiny dig at the game or isn’t robotic would be a welcome change. Not even on CO’s anniversary can writers make a positive article.

Greaterdivinity
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Greaterdivinity

skoryy How so? Both games have been doing fine over the years. DCUO managed to escape the post-Daybreak layoffs (I think they lost 1-2 members tops, the least of any of the teams) and Gazilion just suffered pretty big layoffs.

skoryy
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skoryy

All that’s needed is to compare to Marvel Heroes and DCUO.

TehPsi
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TehPsi

StergaLawless Just to play devil’s advocate here: I think it would be 100% prudent for any developer to adopt a one-time non-standard update day if it meant activating your anniversary celebration on your anniversary.

I’ve said it before, I enjoy Champions Online, but sugarcoating a delayed celebration doesn’t make the practice any less odd.

aboomwithaview
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aboomwithaview

Feydakin Greaterdivinity Just messed about for 30mins an its actually pretty good fun:) Can see it taking some getting used to as per the norm when entering any mmo for the first time but it all works & still looks pretty cool too so thanks for the heads up!

StergaLawless
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StergaLawless

I guess “Cryptic waits until Thursday maintenance to flip on anniversary event” doesn’t have the same ring to it as “Incompetent studio forgets own anniversary”. It’d be super to read stuff about CO that didn’t have these unnecessary negative undertones. I guess no one at Massively OP knows enough about the game to actually be critical instead, resorting to regurgitating the opinions of the die-hard disgruntled.

Champs articles are the main reason I started paying attention to Massively in the first place, but I’m so tired of the way the articles are written. The official site has better information and without the implications that this game isn’t worth remembering even by it’s creators.

BKone
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BKone

Got my wasp bike on all of my chars. Also with this XP buff I might finish up some of my old toons, but I really wanted to save my leveling insanity for the upcoming STO XP buff………… ……… …………….. ……..

undeadtexan
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undeadtexan

I’m glad to see something happening with CO. I really did like this game and played it for quite some time. Hopefully this recent trend of attention will continue.

If I were calling the shots I’d push for the foundry over everything else. A foundry can really add new life back into this game and would most likely pull former players back in. I know I’d come back to try it out.

Creative control and customizable options should be Cryptics forte.

Feydakin
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Feydakin

aboomwithaview Greaterdivinity Feydakin I haven’t made a character in a while, so I’m not sure how limited the customization on F2P is now. Back at the beginning and up to a few years ago it was infuriatingly limited, as was power selection and the fact that they didn’t allow things like power color customization a-la-carte (they do now afaik). Also some basic quality of life improvements (like inventory slots) are rather pricey. So if that sort of thing frustrates you, you might not like it… but like GD said, it’s worth checking out at least. If you find that you like it it might be worth spending the $5(?) to get “silver membership”…