This month’s Crowfall Q&A video is all about social systems, which means design consultant and MMO industry veteran Raph Koster is on camera to discuss how the PvP game will create a social experience for an MMO community that’s become accustomed to the convenience of solo play. “It’s not so much about […] giant sessions and knowing everybody and having to do three-hour raid practices,” he says — social experiences are about trade and economy too.
“The interesting thing about a massively multiplayer environment is that you have these kinds of interdependencies,” he says. “[PvPers] also want to have the best supply lines, they want to have the best support network. There’s a lot of ways to be a badass — and you know, a robber-baron badass is still a badass.”
The discussion won’t come as much of a surprise to anyone familiar with Koster’s work, but it’s definitely a treat to see it coming together in Crowfall. The video is embedded below.