‘Boundless MMO’ Dual Universe announces itself to the world

    
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Back in February of this year, Massively OP got wind of an upcoming science-fiction MMO in development called Dual Universe. This looked like an interesting sandbox that promised a single-server realm and the ability to edit and manipulate most anything in the world.

Back then, developer Novaquark wasn’t quite ready to fully put the game out there (although the studio wasn’t hiding it, either). Now the time has come, as Novaquark is trumpeting this “boundless” massively multiplayer game as ready for public eyes.

“For the first time in a single-­shard MMO, the world is entirely modifiable and an unlimited number of players will be free to build together, cooperate or compete,” Novaquark sent in a press release. “The focus has been made on giving the keys back to the MMORPG fans: using the building blocks provided by the game, the in-­game community will make the choices and create the content they will play in.”

In addition to the game’s official announcement, Novaquark released several screenshots from the game’s alpha pre-alpha, which we have for you below.

Source: Press release, official site
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AaronVictoria
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AaronVictoria

JimGriffiths NQ_Nyzaltar This is a great question Jim. I wanted to ask the same thing in my post, and I couldn’t remember it at the time. I look forward to their reply to this as well.

AaronVictoria
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AaronVictoria

NQ_Nyzaltar As an MMORPG Programming/Technical Director, I’m interested to know how you all are handling the rendering and physics management of limitless players? I may be reading into it wrong, but it seems to suggest that you are capable of having millions of players all rendered while fully rigged, animated, and interactive in a single screenspace. I reckon you all have some pretty interesting tech going on there, which I reckon may be trade-secrets, so I wouldn’t be surprised if you aren’t at liberty to elaborate on that.
Thanks for the transparency. I look forward to your reply.

thegayblade
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thegayblade

melissaheather Have you checked out Empyrion Galactic Survival?

JimGriffiths
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JimGriffiths

NQ_Nyzaltar Persistent player built structures:  How will you deal with lag from the structures and items in them loading into the world? I ask this as we have seen this issue before with games like Star Wars Galaxies.

Space Cadet
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Space Cadet

Looks interesting. I’ll definitely be keeping an eye on this. The name “Dual Universe” almost seems like a sci-fi take on the name “Second Life” — and the builder/open world/player economy focus seems a little similar in conceptual terms, even if the technology and vibe are wholly different.

Darkdrakke
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Darkdrakke

This looks incredible….sign me up!

TronSheridan
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TronSheridan

You have my attention.  Beautiful alpha shots.

Lateris
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Lateris

NQ_Nyzaltar Can I make a basestation on a large asteroid?

Tongle
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Tongle

Alpha invite please?

deleted_72346310_TierlessTime
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deleted_72346310_TierlessTime

NQ_Nyzaltar Exactly the kind of bait I was hoping for! I’m ok with safe areas, as long as the best stuff is FAR FAR away from them heh.