“Right now we have a two-and-a-half-year plan,” Executive Producer Severlin said, “and the only reason it is not further is because we want to see where the player’s heads are at after that much time. We are currently focused on not only telling the epic story leading up to the Gate, but also what happens beyond. We have already kind of hinted to the players that an expansion is on its way.”
So if there are long-term plans, does that mean that the game’s IP license has been renewed? Turbine wasn’t saying outright, although the studio did mention that these closed-room deals were “a routine piece of business and we have no reason to think this won’t be a continuation of that.”
Another topic discussed was the ongoing issue of lag in the game. While Turbine said that it’s trying to bring more engineers onboard to fix these issues, it’s a complicated situation: “So what is sort of unfortunate about some of the lag that some of our players have seen is that there is not a single source for it. It is a many-headed beast that basically means we have to keep hacking heads off as we can find them.”
A second part of the interview is on its way.