Beam Overload is becoming slightly less powerful, while targetable kinetic weapons like torpedoes will be harder (but not impossible) to shoot down and no longer will be affected by abilities like Tyken’s Rift. Several profession abilities are also being buffed up significantly to have a greater impact on combat, like a big boost to Miracle Worker’s effects and a new Science ability to improve healing and exotic damage. The full list of changes will be detailed point-by-point in an upcoming test patch, so players can look forward to the full set of shifts with the upcoming change for feedback.
Source: Official Site; thanks to Michael for the tip!