The Daily Grind: Why is MMORPG server downtime still a thing?

    
38
Where you at, ArenaNet?

Massively OP Kickstarter donor John has a very simple question to kick off our morning: Why the heck is server downtime still a thing?

“How can any modern MMO still have server downtime after something like Guild Wars 2? Are we bad consumers? Do we not care? Obviously doable and I work for a company with a web frontend and plenty of places easily have the same without (planned) planned downtime.”

I’ve always found that curious too. I can understand why pre-Guild Wars 2Guild Wars 1, really — games would be locked into their server downtime/uptime paradigm, but new MMOs? What’s your excuse? Why don’t all MMORPGs have a rolling patch system like GW2’s? Why is MMORPG server downtime still a thing?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Previous articleThe stream Team: Take a gander at the new Games of Glory
Next articleWorld of Warcraft walks back claim that 7.2 is the ‘biggest patch ever’

No posts to display

38 Comments
newest
oldest most liked
Inline Feedback
View all comments