In talking with Polygon, Bungie said that it is being extra cautious in bringing the franchise to the PC for the first time and wanted to give that version some additional testing and polish. “We want to it to land super-solid,” said the team.
PC Lead Developer David Shaw went into more detail: “It really is as simple as ‘we want to get it right.’ That’s the reason there was no PC version of Destiny 1 is because we didn’t feel we could do it in a way that could honor the PC gamer [and] would really nail it. With Destiny 2, we had the team, we had the talent, we found great partners. One more extension of being able to do it right is that we needed that extra bit of time.”
The PC port of Destiny 2 is being handled by Albany-based Vicarious Visions, which Bungie sees an an “extended part of the dev team.” Beta testing for the PC is scheduled for August with the release on October 24th.