It took a convention to bring together a development team.
Visionary Realms shared in its November newsletter that many of Pantheon’s team members — some of whom work remotely across the country — met for the very first time at the recent TwitchCon 2017. As a bonus, Executive Producer Chris Rowan allegedly made a convert to the game out of a disgruntled streamer who stopped by to badmouth MMOs but changed his tone when Rowan shared Pantheon’s challenging, class-interdependent structure.
The studio reported that the convention was a huge boost to the team’s morale and the game’s visibility: “The highlight of the weekend was our presentation on Saturday at the indie stage that culminated with the announcement that pre-alpha testing will begin in time for the holidays this year! Fueled by the excitement of our community over the announcement, we dug deep in our energy reserves and burned the midnight oil with an impromptu meetup at a local restaurant, where we reminisced and looked forward to the coming shared experiences in store for us all.”