
The core of the design was easy – mash up multiple tilesets, create a variant of the cutthroat ruleset, add monsters and treasure to the map, and so forth. Each developer had a different task that looked to take about a day, with a limit of one day of work for each team member to avoid delaying further patches. Of course, the mode also turned out to be a surprise hit, so players can be assured that it will come back in some form in the future; the question is just whether it will be persistent or a limited-time event.
Source: Official Site
So when you make an April Fools joke about creating a game mode, but then actually create the mode and it exists, doesn’t it cease to be a joke at that point?
That video looked like a lot of fun, but moreso made me realize how little Blizz has done with D3. Such a waste of an established IP. On the other hand, I’ve heard that PoE’s talent trees are really deep and offer a variety of playstyle choices. I may have to DL and give it a try.
You really should! In my opinion, it is the top of the ARPG Tier.
While it was a bit too cut-throat for me, and there are no semi-safe spots to mull over your inventory to spend points, I think it would go well mixed in the race events.
I’d be fine with it staying as long as it doesn’t impact development of the base games and leagues. PoE has had a superb cadenza of content over the last few years and I’d hate for that to be stifled.
I sure hope it returns. I didn’t get a chance to play it, but from watching some videos it seemed really fun.
Part of the reason that as a PvPer I haven’t played any battle royale games yet is that they’re usually some sort of blend between a shooter and a survival game, and I don’t care for either genre. PoE’s ARPG format makes me much more interested.
Same. Though I’m not one for top-down.
For all the cynicism obvious for such an idea, a Mass Effect ‘battle royale PVP’ isn’t something I’d oppose in principle. Its more that if it was just that mode, I’d probably not like it much. Have it integrated in a game that otherwise has single-player/focused campaign, exploration, all that? Have it with a more RPG progression? Etc? (heh) Sure. I’ll pop in. Maybe love it and play lots.
One of my most fun times in gaming was Star Wars Battlefront (originals), mowing down NPCs and PCs alike, yet having something of a progression happening both during battles and outside of them (when doing Galactic Conquest). Its not that I’m opposed to such PVP. Its more that the genres and mechanics focused right now isn’t something I consider my jam, and I want nicer IPs to my taste, and I had distrust that companies will do it proper anyway.