[AL:Rift]Datamining: the time-honored practice of digging things out from the client files for a game that hasn’t yet been put into the game.
RIFT has some fun stuff to dig out, and the blog over at
The Ghar Station has picked out some interesting tidbits including some behind-the-scenes calculation changes for damage on the Prime server. It’s not entirely certain, but the new scaling variables for damage reduction and damage dealt based by level are in there, which should help anyone trying to build up an extensive knowledge of the under-the-hood combat math.
This round of datamining also picks out new LFR dungeon teaser images, new decorations for dimensions, a new set of wardrobe items, and a few more achievements. We’d prefer not to spoil you on what all of these things are beyond the vaguest terms, but if you don’t mind being spoiled (or even look forward to it), hop on over to see what got pulled out of the mix.