Bethsoft says it’s working on addressing Fallout 76’s many bugs, including the nastier exploits

    
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I’m surprising no one by saying that Fallout 76’s beta thus far has been a mess. We’ve seen report after report on the bugs and cheats and hacks in the test, many of which go far beyond the mere bugs that Bethsoft originally warned everyone about and definitely tread into “spectacular issues” territory, especially given that the beta won’t be wiped before launch.

Anyhoo, Bethsoft presented itself to Reddit this morning to outline exactly what it’s working on right now. That includes support for 21:9 resolution view, the a much bigger stash size, hunger satiation issues, grouping bugs, and obnoxiously loud gunshot sound effects. Notably, push-to-talk voice chat and field-of-view sliders have been something players keep asking for; the former is on the agenda “in the future,” but the latter isn’t happening. And as for the cheat problem?

“Many exploits we’ve seen reported have been known and will be addressed in a future update.”

That’s, uh, it.

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David Goodman

Still going to wait for mod support. Ive been a Bethesda fan and player for far too long to think they can handle their own stuff :)

Great worlds,good stories, EPIC bugs and texture fails.

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Sorenthaz

There was an edit made:

Push-to-Talk [UPDATED]: While we aim to create a consistent experience no matter what platform you’re on, we understand that some of you on PC would like the option for Push-to-Talk. Our goal with voice chat being on by default is to highlight that the world is alive with real people, other players like you. We like to start with encouraging player interaction and will

striked out
look into adding this in the future
be adding this in the near future.

xpsync
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xpsync

Push-to-Talk! Push-to-Talk! Push-to-Talk!

got my torch and pitch fork, roll out.

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Danny Smith

Bethesda fixing their own bugs?

It was at that moment Todd realised the ‘no modding at launch’ might have been a costly idea.

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Schmidt.Capela

Funny thing is, some of the bugs are things players already identified — and, perhaps, even fixed — in Fallout 4.

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rafael12104

xpsync
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xpsync

Haha

Alyn
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Alyn

yup, they do

xpsync
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xpsync

Love that movie! In my top 5 for sure.

Often it’s a toss for number 1 actually, Total Recall (1990) = Apollo 13

Thanks! After Fallout 76 beta tonight, I’m watching it!

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rafael12104

And they are going to be ready by their launch date, Nov. 14. MonkaS….

Why do I hear the faint sounds of circus music beginning to play?

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Sorenthaz

Bethesda sounds a lot like how Rare did initially with Sea of Thieves. Hopefully they’ll wake up and smell the coffee soon enough; they really can’t afford to be lazy and treat PC like an afterthought.

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Amorey

B.E.T.A. time slots were not very EU friendly, sadly when the server was up it was the middle of the night for me so I was unable to help much. I am looking forward to launch next week though. As more reports comes in, things will be adjusted and improved, I’ll do my best to give more feedback as I explore and adventure 👍

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BalsBigBrother

I hope you have a great time and don’t run into any major problems. Post lots of picture in one shots please :-)

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Amorey

I will share my adventures of course *cheers* ;)

Alex Js.
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Alex Js.

So it is basically confirmed (through Bethesda’s own silence) that text chat won’t be added. Meaning people who are mute (can’t talk due to disability) are still fucked and will not be able to socialize in this MULTIPLAYER game with random strangers (only with friends through Discord). So are the people who can’t use voice chat for many other reasons.

And this is in a 2018 MULTIPLAYER game, from a well-known game developer…

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Fisty

Wow, that’s a deal breaker.

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Dug From The Earth

Not just mute. There are plenty of gamers with disabilities that limit their speech ability.

Its absurd that a multiplayer PC game isnt allowing text chat when communication is supposed to be a key element of this game.

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Schmidt.Capela

Plus, people who are too shy to use voice chat, that are afraid of harassment, that have dictation issues, that play somewhere they can’t turn up the volume or use a headset, that can write English well enough but can’t speak it well, etc.

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Sorenthaz

Yeah it’s just Bethesda being ignorant and/or lazy because they think PC gamers are fine with the limitations console players normally have.

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Sorenthaz

Yeah I’ve got a friend with HFA who doesn’t even bother having a mic because verbal communication doesn’t come naturally to them, yet they’ll type up a storm when they feel like it and are very good at expressing theirself through words. I also turned voice chat off myself because I’m not going to deal with open mics 24/7 and I don’t need to wear off my headset’s mute switch (which has screwed up my mic before on a previous headset).

Needless to say I shouldn’t have to resort to Discord as the only semi-reliable way to talk with my friends. Or if I want a voice chat where my mic isn’t live 24/7 without the use of third party programs/regularly muting myself.

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Yoshi Senpai

I have said this a bunch of times, but this game feels like a $60 tech demo to show that future titles can have an online component to them. This sucks because I was hyped as hell to hear it first announce, but seeing it an action was a kick in the pants.

Maybe it will follow the trend of MMOish shooters and get better with patches. A shame first impressions are huge when it comes to online games since not many people like coming into a game where the early adopters have a months/year long head start on them.

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Dug From The Earth

Tech demos usually denote NEW and cutting edge technology being shown off

This is neither of those things…. but i still get your point.

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Schmidt.Capela

It’s a tech demo of how well the Fallout 4 engine with a hacked multiplayer component can run. After all, as modders are discovering, the game is basically a modified Fallout 4, using the same file formats (which means many cheats developed for Fallout 4 can be adapted for Fallout 76).

I still think Bethesda should have released this tech demo as a multiplayer addon for Fallout 4, enabling two players to play the game cooperatively, one as the PC, the other as the companion.

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Sorenthaz

The game world is 4x the size of Fallout 4, it features different types of activities to do, and it still has most of the Fallout systems in place with the primary modifications being to stats/perks (and adding in mutations which adds so much potential with how they alter playstyles).

It’s only a tech demo for those who are salty about it not being a singleplayer RPG.

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Chris Johnson

Sure, the world is 4x larger…and 4x emptier.

Maybe you enjoy a story that is basically find dead person, find terminal, find hollow tape, and kill a few enemies in between on constant repeat. A limited base builder, no actual npcs, no mods, and more bugs than a roach motel? Sure I’m salty, but not because it isn’t single player, because it’s plainly a mess of a “game” stripped of practically all the things that make Fallout what it is..or was, sold and marketed as a Fallout game at full price.

Many things are bugged or broken here, except the microtransactions . They work just fine of course. What multiplayer game has many of it’s basic multiplayer functionality missing or broken 7 days before launch? How some people defend this game is mind boggling. Bioware was raked over the coals about Andromeda and that state it was in. Fallout 76 is in FAR worse shape than Andromeda ever was. I think Bethesda is taking it’s audience for granted, expecting us to buy ANYTHING they create, no matter how lazy they grow over the years.

No thanks.

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Sorenthaz

4x emptier? That’s stupidly subjective. I can wander around in a large forest area and stumble upon a broken down shack, a camp, and more. There is always something new to discover in the game.

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cursedseishi

No shockers there. I wonder how they’ll fix the ‘speed hack’ problem, given how it is solely tied to the FPS of the game–much like every single other Elder Scrolls/Fallout game they’ve done. That is hard-coded in their engine and been a problem for… well, more than a decade? They aren’t about to add in any more options that might further destabilize the drunken 1 legged barrel of monkeys that is the Gamebryo Engine++ that is powering the game.

Pepperzine
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Pepperzine

Instead of fixing it, cause it’s an engine issue, they’re going to lock the max fps. Solves the problem without a massive effort to retool the engine but sucks for people who’s pc can handle a higher frame rate.

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cursedseishi

I’d also say it’ll suck for those whose PC can’t quite handle the game. The only true fix would be Bethesda to divorce the physics engine and character actions from the engine’s frames themselves. If the game is a poorly optimized mess (nigh-guaranteed here), locking the FPS and managing to disable any Ini edits from changing it won’t fix the core issue.

I’d just call that a band-aid.