The past few weeks in Camelot Unchained have been all about doing extremely violent things to an extremely pretty castle, and this past week was certainly no exception. Siege scenario testing on the 9 million-block castle continued to escalate, with 200 trebuchets joining in the hundreds of characters in what I’m now calling the Assault of Masochist Keep.
Screenshots taken from the event offer some technical details as well as some impressive battle vistas; at one point, the server player count hits 1,100 with a 29 FPS rate at a resolution of 1920×1080 — a testament to the efforts made by Camelot Unchained to ensure a wide variety of machines can run the game.
“Andrew likes to joke that you could play the game on a modem, but he’s right. While that might not seem important in a world where people can stream 4K movies, when you want to make an MMO that people across the world can play, having an engine like ours is a powerful advantage for us.”
The team is still looking to further refine the siege scenario and the weekly update elaborates on other development progress across the board, so be sure to look through the details.