Elite Dangerous begins its ‘next era’ Odyssey next year – yes, it’s the space legs expansion

    
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Today’s Elite Dangerous expansion announcement isn’t going to come as a surprise to long-time players, who already knew that Frontier was working on a major expansion, that it had been delayed from 2020 to 2021, and pretty much what was gonna be in it thanks to leaks. That said, the formal news about the “next era” content – and yes, space legs – is welcome all the same.

“Frontier Developments has revealed the next major Elite expansion with Elite Dangerous: Odyssey coming early 2021. Odyssey marks the birth of a highly anticipated new era for the long running definitive space simulation, allowing players to touch down on countless new planets powered by stunning new tech, and explore with unrestricted freedom from a first person, feet-on-the-ground perspective. Odyssey’s emergent gameplay will let players forge their own path through a wide variety of missions, ranging from diplomacy and commerce to lethal stealth and all-out combat. Diverse settings, objectives, and NPCs will offer endless mission variety and a near infinite amount of content to enjoy.”

Click to read the whole release
Cambridge, UK – June 6, 2020 – It is time to disembark and look up at the stars once more. Frontier Developments plc (AIM: FDEV) proudly announced today Elite Dangerous: Odyssey, a new major expansion for Elite Dangerous, arriving in early 2021.

Elite Dangerous: Odyssey marks the birth of a highly anticipated new era for the long running definitive space simulation, allowing players to touch down on countless new planets powered by stunning new tech, and explore with unrestricted freedom from a first person, feet-on-the-ground perspective.

Taking life on the frontier of space to new depths, Elite Dangerous: Odyssey’s emergent gameplay will let players forge their own path through a wide variety of missions, ranging from diplomacy and commerce to lethal stealth and all-out combat. Diverse settings, objectives, and NPCs will offer endless mission variety and a near infinite amount of content to enjoy.

Conflict will rage as players venture into Elite Dangerous: Odyssey’s intense combat experience. Coordinating with your teammates and selecting the right equipment for the mission at hand will be key to master a multi-layered, tactical sphere of group combat where Commanders, SRVs and starships converge.

Though the Elite Dangerous universe can be a cutthroat, unforgiving place, players can find solace and regroup in social hubs spread throughout the galaxy to plan their next contracts, form new alliances and even procure the coveted services of the Engineers. These public spaces are also the ideal place to acquire and upgrade weapons and gear to suit each Commander’s own gaming style.

‘Odyssey is our most ambitious Elite Dangerous expansion to date,’ said David Braben, Founder and CEO of Frontier. ‘Extending coverage to the super-fine scale that is needed for on-foot gameplay while maintaining the vast raw distances measured in light years, is a huge achievement by the team, and greatly extends the already rich Elite Dangerous experience. We hope you will join us to continue this journey of discovery and adventure when Elite Dangerous: Odyssey launches in early 2021.

Source: Steam, official site, press release. h/t Stuart, Cotic, and Lave Radio’s Colin!

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Franklin Adams

Good. About time.

Now they just need to get atmospheric flight and they’ll have completely beaten the piss out of Star Citizen despite having started later.

I didn’t and don’t care about fleet carriers but Space Legs, yessir. Can’t wait.

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Dug From The Earth

“in engine” does not mean “gameplay” which is one of the current ways so many game companies sell “lies” to the players. Ubisoft just did this with the newest assassins creed game.

Until I see actual gameplay footage, count me under whelmed. There have been too many “space to planet” games out there that have done such a half arsed job. Games that would have just been better off either staying in space, or staying on a planet… but not both.

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Tobasco da Gama

Yeah, I noticed that as well. Hilarious.

Anyway, I can’t wait for all the E:D players with HOTAS rigs to discover that trying to walk around and do FPS stuff with a HOTAS is a giant pain in the ass. (Anybody who has played Star Citizen should know this already, of course.)

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48 Pistols

Been playing Elite on and off for a few years now and never once said to myself ‘gee i wish i could walk around with legs’.

Curious how many people wanted this. Even more curious if any of the folks that have been asking for space legs ever played the original Elite, which never had space legs. /shrug

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Tobasco da Gama

There are definitely people who want this. I don’t know how many, but I have to assume FDev has done the market research to figure out that it’s enough to justify the effort. The ones who do want it are certainly pretty loud about it, at any rate.

Dependent_Knee
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Dependent_Knee

Walking around was a big feature of the roadmap David Braben loudly announced back during the Kickstarter. Now that all the competing space games have delivered it in spaded, Elite Dangerous would look a bit silly if it didn’t even try.

Strykerx88
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Strykerx88

At least one person. Me.

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Alberto

THIS will make me go back and dust off my copy of Elite next year ( if it actually comes out and doesn’t get delayed) BUT..if it ends up being like Star Citizens big beautiful Planets with nothing to do? No Thanks..content people REAL Content and not just procedural generated Copy Pasta. Fingers crossed…

Rialto
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Rialto

Very exciting! If this doesn’t end up dead in the water like Eve Incarna, I will definitely be playing again.

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Fisty

This is what would make me pick this game up. Until, my space pews pews will remain in Jump to Lightspeed.

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Anstalt

Could be interesting.

I’ve enjoyed parts of ED, and flying with a HOTAS setup is really fun. I just get stuck with the grind / slow pace. As a “late” player to the game, it just takes forever to advance. Last time I played, took me something like 25-30 hours of gameplay just to earn the money and grind the mats to buy and outfit a new ship. Not even an endgame ship, just a mid-tier one.

Rather than a first-person / ground expansion, I think I’d have preferred a space-station / npc-trading expansion, where I could buy/build my own station and start setting up trade routes, employing people to fly my ships etc. Maybe get more directly involved in the power play side of things through finance/politics instead of just killing people.

Maybe that’ll come in the future, who knows.

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3dom

I suspect this is yet another false third-person-view advertisement of first-person view trash.

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3dom

As expected – it’s FPS (in the description of activities). A mode which isn’t even good enough to advertise itself in the videos.

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Your Honor

Feeling threatened?

Strykerx88
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Strykerx88

Show us on the 3rd person doll where first person view touched you.

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Michael18

As someone with motion sickness unable to play 90% of fps games I wholeheartedly agree. 3rd person is the superior world view!

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Fisty

3rd person is trash

cmdr_cotic
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cmdr_cotic

I like the indoor concepts, they look pretty cool. From what I can gather, instead of walking in all stations/outposts etc we are going to have Social Hubs as areas we can walk around in, shown via the indoor concepts.
The blurb on their forum post says

Social hubs spread throughout the galaxy give Commanders the ideal place to plan their next move. Form alliances, procure services, and even find expert support in highly coveted Engineers. These public outposts also help you acquire and upgrade weapons and gear to perfect your playing style.

I want to see what their new planet tech is and how it differs from the current tech.

I hope the stealth-style of gameplay is good, it’s never going to Thief of MGS stealth obviously, but if it means sneaking aboard ships and taking people out or thieving certain documents, that could be fun.

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Tobasco da Gama

Social Hubs are the one aspect of this that sounds really interesting, although given that this is FDev we’re talking about I assume they’ll mostly just serve to give gankers a convenient place to hang out and hunt for fresh meat.

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Alberto

heavy sigh…

Dependent_Knee
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Dependent_Knee

So… why aren’t these player hubs going in the main game? Hubs don’t need FPS mode. All the advertised advantages – alliances, services, Engineers, weapons – are main game features. Core features like player hubs should not go behind a paywall.

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Lethality

You should check out Star Citizen, it has all of this and more already.

CapnLan
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CapnLan

This is something I’ve been waiting a long time for. Even if it ends up being a small portion of the game like how X4 works, then I’ll still be just fine with it. But being able to get up out of that damn chair and walk around on a planet’s surface is all I’ve been wanting. Maybe some procedurally generated caves to explore with stuff to mine in them.

Some time ago, I remember MOP put out an article talking about what your perfect space MMO would be. I remember my answer was Elite Dangerous: More Everything edition. Looks like that might be coming true.

That said, while I’m excited, I’m also cautious. The last few years in Elite have been bad. Fleet Carriers were delayed for 2 years, are lackluster beyond belief and they aren’t even out yet, so I’m still not entirely sure they can pull this off. I want them to, but I don’t know if they can.

Still, I’ll be picking it up day 1 and diving in. Looking forward to putting my HOTAS to good use again.