World of Warcraft players are noticing some problems with soloing old content in the pre-patch

    
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World of Warcraft players are noticing some problems with soloing old content in the pre-patch

You may be forgiven for thinking that after doing a massive item level squish twice before, World of Warcraft’s developers would have learned how to do so without causing major disruptions to the status quo. You may also be forgiven for having a moment of blinking confusion at the concept of twice before there. But no, it turns out that people are still having problems with the new level squish, specifically with soloing Legion endgame content once the item level and actual level squish are implemented in the current test realm.

The bright side is that director Ion Hazzikostas has gone on the record saying that this is unintentional and tuning is still being finished; when the pre-patch is actually live, all of the stuff you can solo now should still be possible to solo. The down side, as noted by the first commenter on the Wowhead article, is that based on the aforementioned prior two instances of this, there will still be issues with scaling for a while as everything gets sorted out. So if you have some appearances you want to farm for, maybe you should do that now rather than waiting for the pre-patch.

Source: Wowhead

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Sarblade

It’s a MMO, why would you play solo, for fuck sake

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Bruno Brito

Why stop there. Every MMO should have a mechanic that if you leave town without at least 4 other people, you get instagibbed by lightning.

Every mob should be a raid boss. And every raid boss should only drop one piece of gear, so everyone can partake in 40 uninterrupted hours of gear farming for 40 people…for each piece.

Paradise.

Bereman
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Bereman

Ah yes, we should totally require groups if we want to do old content from expansions that were released years ago, even though story, transmog, and mounts are the only reason to return.

That’s definitely the best way to keep interest in the game alive, hiding large swaths of old raid and dungeon content behind the need to do it grouped. Truly, needing to gather 9+ friends to challenge Tempest Keep in The Burning Crusade expansion is the best of decisions….

Yeah…dude, they are talking about old content that you out level. Soloing that stuff between doing group activities is as old as the game itself.

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memitim

Because it’s WoW and other people only exist to carry you through content and so you can yell at them for rolling on gear that is rightfully yours? /s

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Erik Setzer

Well, since you don’t seem to know how this works in WoW…

It’s old content. Stuff that is no longer “relevant” content as it’s lower level than current max, but still can drop mounts, now pets (they’ve gone back and added some to older raids), and gear that people might like the look of to use for their character (given that any gear you earn is added to your options for “transmogrification”).

In a current expansion dungeon or raid, it makes sense to need a team of players. But older content you won’t likely find people wanting to run it, and you’re so much more powerful that you can beat it all without needing help (with the exception of, say, the most recent prior expansion’s higher difficulty raids, which still require help for all but the most skilled and geared of players). So it just makes sense to go in and solo it.

You’re incentivized to do the current raids before the end of the expansion, though, as the last four expansions (counting the current one) have had a special mount you can only get by beating the final boss of the expansion on one of the two higher difficulties, meaning you definitely need a group to go do the content if you want that mount (and an achievement). If you don’t do it, you miss out. Ditto on mounts/achievements tied to things like completing all of the current expansion’s dungeons on their higher difficulty (Mythic 15+), which, again, needs other players to help.

A lot of the game’s content requires playing with others, whether grouped or not. Assaults with enemies that are powerful enough to need multiple people, world bosses, etc. Plenty of instanced group content, too, a good bit of which requires premade groups (i.e. the higher difficulty dungeons, raids, island expeditions, and warfronts). If you don’t run that stuff, you don’t get the best rewards.

But old, no longer “relevant” content, that you just want to take another shot at getting a mount drop or some gear appearances? Heck yeah. You should be able to solo that. It’s been part of WoW for a long time now.

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Bruno Brito

This entire thing is a mess.

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styopa

Think it’s bad? Someone showed me this, where the PvP level scaling is so broken, that raising your ilvl makes you take more damage, lol.

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Bruno Brito

I’m aware of that. It’s a shitshow.

Again, SL is poised to be a xpac with the same issues Blizzard always have: They’ll spend the entire expansion trying to finetune this garbage to then proceed to get rid of it on the next.

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Danny Smith

Didn’t this already happen with the stat squish a few expansions back?

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Utakata

…not only that, because the level squish and level scaling, all zones will be lv. 50 pre-patch for max leveled characters to my understanding. As well as, max level characters will be lv. 50 till Shadowlands is finally launched. So lol! >.<

mistrin
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mistrin

Yes and no. Each expansion is gonna have a hard cap level for max level players (legion is gonna be lv45, WOD 40, bfa 50, etc). The reason mobs/dungeons are scaling is because of chromie time, which is for characters that are not max level (levels 10-49 in a nutshell). Once a player hits lv50, chromie time isn’t accessible anymore as it’s meant for lower levels. The funny thing is is this leads to new power leveling methods, as MrGM showed it’s possible to hit lv50 in 3 hours because of chromie time. In MrGM’s video, the power leveler isn’t affected by chromie time, so all the mobs are lv35, while MrGM is scaling to everything up until lv50.

In terms of doing older content and the stat/level squish, this will happen no matter what. For legion into BFA, they made tools to make it easier to adjust stats, but doesn’t mean that everything is tuned properly yet.

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David Blair

So wait, if I’m doing Legion in Chromie time, it scales with me up to 49 then drops to 45 max when I hit 50, or does it stop scaling while I’m still in Chromie time at 45?