The Daily Grind: Would you play a LOTRO Classic server?

    
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Lord of the Rings Online devs surprised players this past weekend by saying that a Classic server for LOTRO might be on the table, after years of dismissing the idea. I was initially intrigued by the idea since I tend to love Classic servers… and then MOP’s Justin brought me back to reality, pointing out that LOTRO has held up pretty well over the years, and apart from some specific class overhauls, it’s not a dramatically different game right now than it was in the beginning, certainly not as dramatically different as, say, Ultima Online or World of Warcraft then and now.

In fact, while Justin has written an entire column on how SSG could theoretically make it work, he told me he prefers that EG7 spend its coin on making the current game better. And for LOTRO, maybe that really does make sense.

Would you play a LOTRO Classic server, or would it all be just a waste of effort?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Jamie Sleeman

Hell YES! I would play it with joy and I fart in the face of the author’s assertion that the game hasn’t evolved and changed as much as WoW et al. I would love to see a SoA progression server come up with the actual SoA rule-set, followed by the respective content xpack releases every however many years/months would be appropriate. Classic crafting, classic talents, classic classes and numbers. Bring it on! I’m a lifetime sub and would happily go for this. I think they should limit its numbers to just one or two servers, however. We need the concentration.

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Douglas Lawson

I would give it a go.. not saying it would be long term.. and it would have to be a true classic server, not the current game with a cap of 50…

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Barantor

Would I play one? Yes. Do I think they should make it? No.

I’ve played the game since beta off and on, beta’d the F2P switch and am currently playing again. It’s a lot easier than it used to be, but honestly as old as it is it’s fine as is or doing the legendary/progression type servers.

Classic was rough, it was going after the folks that had left games like EQ and Ultima, but were left wanting from the WoW stuff. It worked out well for a while, but a lot of us folks aren’t around with the time to play an MMO anymore. When we do have the time we don’t want to be locked out of content because we can’t get a group together that is good enough. This isn’t even including how difficult it was to get the best crafted gear, nor that there weren’t mounts till much later into the game.

Nah, leave classic as a memory. Keep improving what they have should be priority.

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Rndomuser

No. I loved playing LOTRO and I met a lot of great people in this game on Brandywine server however most of those people left the game long time ago and the population is pretty small now and making Classic server is unlikely to increase population for long time because the game just doesn’t have enough content due to lore limitation. Plus the game has very outdated graphics which looked good when the game has released but which looks awful once I have played games with better graphics and yes, graphics is important to me just as much as gameplay (I don’t really care if someone can still enjoy this dated graphics). And I don’t really enjoy going through same content, especially PvE content. Only reason I tolerated playing Classic WoW is because I enjoyed random open world PvP in it while leveling, LOTRO doesn’t have that so it would not be enjoyable to me to go through same exact PvE content again without any fun distraction like open world PvP encounters.

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Schmidt.Capela

If I remember correctly, back before LotRO launched I was planning to get the most expensive package at launch, the one that included a lifetime sub, until I found that the game would be trying to force people into groups more than WoW did. That made me avoid the game for years; I only took a new look (and later spent a few hundred dollars on it) after the game went F2P and dropped most of the forced grouping.

So, no. Classic LotRO is something I have no intention of ever playing.

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Munchmeat2

Grouping up in a MMORPG, oh the horror!!!!

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Schmidt.Capela

Forced grouping. Which is a blight the industry would be better off without.

In a nutshell, I love grouping when the game doesn’t force me to do it, but hate it when the game prevents me from progressing unless I group up.

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Benjamin Sinnamon

LOTRO is my first MMO. I’ve played it off and on for years; I love the game dearly (warts and all). However, I have no personal interest in playing on a classic server. I’m also skeptical of how well it would do long term for SSG.
BUT I understand why some fans want it. And if SSG does it without sacrificing the current game, I say great, have fun! One could consider it an element of MMOs like crafting or raiding, it’s not everyone’s jam, but for some, it is.

EmberStar
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EmberStar

I don’t play LoTRO, so… no?

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Bryan Cole

Nope. I didn’t really enjoy the game until the Moria expansion hit and combat was made better imho. I would play Moria classic though.

Tizmah
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Tizmah

Didn’t the original LOTRO have stupid “elite” quests where you had to gather up a group for doing some zones in the world? I remember hating that because it stopped my progress so many times and couldn’t find willing people to go a lot of the time.

No thanks, some changes are for the better.

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Rndomuser

Yes, it wasn’t solo friendly at the beginning, there were Fellowhsip quests which required other players and the Epic quests which also required other players to progress. Game really sucked if you weren’t in an active kinship. Luckily I was a part of active kinship and I mostly enjoyed playing it for socialization outside of questing, similar to FFXIV where I hate doing dungeons and raids but enjoy socializing with others outside of those.

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teppic

I think he was just being honest. It’s always been possible, it’s just too expensive for a small studio to do if there’s any risk it wouldn’t make a big profit. Saying it’s possible doesn’t mean it’ll happen – unless they see an absolutely massive surge of interest for it, it’s never going to.

As for the current game being like the original – in terms of quests and zones, sure – in gameplay, that’s a stretch. It’s way easier, the instances/raids are a joke, and a ton of stuff can be effectively skipped with cash now.