Star Citizen showcases hospitals and hints at related gameplay mechanics coming in alpha 3.15

    
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Generally, nobody wants to visit a hospital, but the location’s arrival to Star Citizen with the upcoming alpha 3.15 release will make going to a hospital on various planets something of a necessary matter, at least according to the reveals from this week’s episode of Inside Star Citizen.

The next alpha build will feature four hospital locations at GrimHex, Orison, New Babbage, and a space clinic, each with similar features like pharmacy counters where players can purchase medicines and insurance desks where they can reserve a hospital bed to respawn in should the worst happen. Future details on the first pass of healing mechanics arriving in alpha 3.15 will be shared in the coming weeks.

The second half of the video talks about CIG’s “gold standard” pass for completing vehicles and ships, with the Aegis Gladius being used as an example of one such ship that has gone through this form of quality check. It’s a pretty granular look at how the devs make their ships sparkly and distinct.

source: Youtube
Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2021, it still lingers in an incomplete but playable alpha, having raised around $350M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.
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Hikari Kenzaki

The hospitals are looking pretty cool. It really ups the team play aspect of the sim.
I’m glad they have options for quickly dropping off injured patients.
Looking forward to playing medic during big events.

Wirklichkeit
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Wirklichkeit

As much as I deeply dislike the slow progress and extreme feature creep in SC, there is a very visible progress, and it is being shown in videos and it only cost me $45 to try this game out in its current form. Whereas in other game, I paid 100’s of $$$ and after 8 years, all I see is this (this screenshot taken today):

Client Screenshot 2021.08.20 - 13.48.08.100.png
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Mark Jacobs

Just a friendly reminder, we’re still under NDA so you shouldn’t have posted that screenshot. And if you have been in the Verdant Forest, you know that’s not how that area looks as it is nothing like the unfinished area above. The forest, which we have released screenshots of, is quite deep, dense with trees, plants, etc. and we can still maintain a high FPS even with 1k or more other players/ARCs in a test. And even with 2K players/ARCs you can still maintain a decent FPS on a reasonably new rig.

And if you haven’t been to the forest yet, you should check it out, it might change you mind a little on our progress. We’ve also been improving the starter islands as well and the TDD one is rather lush as well. :)

When the new area we are working on is complete, we’ll be lifting the NDA on that area and hopefully soon after that, we’ll be showing videos of that area, just as we did with the Cherry Keep test a few years back.

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Harbinger_Kyleran

When (or after what milestones) do you expect the NDA will be taken fully down, on everything developed or currently in progress.

Any thought to having two test environments, one public and not under NDA for more finished work, a la Star Citizen and a second one restricted to a limited set of testers, again as in SC.

Perhaps too much overhead when on a budget, an issue CI clearly doesn’t have to be concerned about.

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Mark Jacobs

HK, absolutely. We essentially have that with Hatchery already but we once we life the NDA, a PTS, as I’ve done in the past, is a must-have versus what we have now (a developer’s server that we open to people with IT access).

As to when the NDA will come down fully, you’ve just nailed one of them with your test environment point. :) That’s why we’ve talked about limited lifts of the NDA. As to features, it’s pretty much what we’ve laid out before – full gameloop, area that we could release today in terms of how it looks/feels, stable platform, things like that. And the NDA would be lifted for that area while maintaining it in place for the test server and potentially other places.

In terms of getting us to that point, that’s one of the reasons we’re revamping the movement system for the game. It works (usually) but when you combine the fact that our terrain is generated on the fly by our procedural generation system, it didn’t work as well as we (and a lot of players) liked. So, we’re making changes to it. That’s also why in our next update we have a number of things that are QOL stuff for CU.

And yeah, budget is always an issue of course but it’s not a huge one. Essentially the PTS server is just a stable version of Hatchery which will be updated more often than a LIVE server and less than a development server like Hatchery which can be updated quite a few times during the day.

Thanks for the question HK.

Gnomeland Security
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Gnomeland Security

How long has the project been under an NDA for? Just curious.

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FailingToComply

What is this game you posted a screen of?

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angrakhan

The further SC gets down the road the less interested I become which is concerning as a backer. Seems like the intention is to build a life simulator more than a game. I get enough real life as it is. I don’t really want to escape real life to just go simulate more of the same.

New itchy ass mechanics in 3.4! Go #2 and don’t wipe properly? Get a -2 penalty to movement and accuracy until you complete the wipe mini game properly or take a shower.

Turing fail
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Patreon Donor
Turing fail

Ignore the itch long enough, end up in the hospital… no insurance results in having to sell ship to pay bills. All because you clicked the wrong wipe control.

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Kickstarter Donor
Ken from Chicago

Don’t be silly.

NPCs will treat you funny because of poor hygiene because they are programmed to smell players’ avatar. Either you will get unfavorable rates on any trades or they will kick you out of their establishment for stinking up the place.

Unless, you’re in some of the more … unsavory … zones then coming perfectly clean, quaffed, cologned will get you rejected or a blaster to your face–or back–as some of the less law-abiding members of society opt to relieve you of excess soap credits.

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Lethality

This has been the promise exactly from day 1.

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angrakhan

No. It wasn’t. The promise was a space flight sim, not a life sim. If you have played Wing Commander or Freelancer or Elite, that was the promise. A modern version of those on a grand scale. None of those games had the tedium of eating, drinking or needing to sleep because it’s just not fun or interesting.

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Lethality

I guess you missed the parts where he talked about building a universe, literally within the first 2 minutes of the pitch video in 2012.

For many if not most players, this is how we understood it and interpreted it.

All of that would have no meaning if there were not systems that supported it, like survival.

It was never meant to be just a space pew pew.

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MothballShow

I mean, if we’re being honest, that Kickstarter pitch has a lot of things in it, a few of which are no longer applicable to the project.

Fisty
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Fisty

Seems like it was always going to be that.

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Dankey Kang

For just $500, you can get an in-game insurance plan that will give you peace of mind. All medical costs and procedures included! (non-essential treatments are not covered by the plan)

Good for 6months or 100deaths, whatever comes first.

Turing fail
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Patreon Donor
Turing fail

You left out the pre-existing condition clause…

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Dankey Kang

Just like real insurance, you don’t find that out till you go to make a claim

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Joe Blobers

That remind me of good old naysayers saying SC ships will never be available for game credits and certainly not during Alpha.

Players can get all flyable ships, guns, armors for Credits (purchase or rent) since several years already.
Insurance do follow the same principle. Use Credits to insure hull and others equipment and why not some self-care concept that would allow player to spawn a bit faster, closer or receive better or nice looking prosthetic limb.

Note: yes I do understand sarcasm but better provide alternate reading to some loving to pretend sarcasm equal reality :)

Here is another one matching also reality: for only $500, you can buy 9 soulless copy/paste games while only 45/35$ are required to support one of the very rare company caring to deliver ambition vs remaster.

Turing fail
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Patreon Donor
Turing fail

Oooh haggling with health insurance reps is one of my favorite IRL activities, so glad it’s included in a game!!!

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Kickstarter Donor
Ken from Chicago

It’s highly unlikely you’ll be haggling with health insurance reps. By the time you get to a hospital, you’re very unlikely to be unable to do much of anything., much less haggle. You’ll just wake and find out how your insurance works, what limbs were deemed too expensive to be cloned and which were replaced by “affordable” prosthetics, those savings passed on to you.

Your disastisfaction at Ye Olde Classic Hook prostethic will be motivation for you to earn the credits to upgrade to manequin hand, or electromechanical “Skywalker Special” or a full-fledge organically cloned and surgically attached bio-hand. And for a small add-on fee, you can even get full nerve sensation. 👍🤣

Turing fail
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Patreon Donor
Turing fail

I can’t wait for the code allowing accidental staph infections!

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Ken from Chicago

That’ll be part of the healing gameplay loop. If you haven’t followed proper hygienist for a period of time you’ll get debuffs. A scan by a bioscanner will reveal something medically wrong and a temporary treatment. A visit to a doctor will narrow down the diagnosis and the proper setting on med blaster to provide permanent healing

Oh no, you don’t have health insurance and can’t pay in cash? Well, if you do some mission (s) then that could work off the debt. Meanwhile you’ll get the temporary fix until you complete the mission (s). 👍😀