What we learned from Guild Wars 2’s Specter, Untamed, and Mechanist elite specs stream

BABY SIEGE TURTLES!!!

    
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Not pictured: NFTs.

The final round of Guild Wars 2 End of Dragons elite specializations was demonstrated for viewers on ArenaNet’s Guild Chat stream this past Friday – medium armor wearers, rejoice, for now is your time in the spotlight! This stream included the Thief’s Specter, the Ranger’s Untamed, and the Engineer’s Mechanist.

The first spec the devs showed off was the Specter, the new support spec for Thief. Traditionally, the Thief has been a very aggressive, selfish DPS class, so this is a big change. The new weapon for the Specter is the scepter (say that five times fast). Interestingly, all of the scepter skills can be targeted on enemies for damage and conditions, or allies for healing and boons.

The Specter also gains access to shadow shroud. Think Necromancer shroud, but in addition to pumping out damage, the Specter can also tether to allies and heal them and grant boons as they deal damage. While much of the Specter’s support toolkit is single-target, Specter also gets access to a number of well skills, which support allies and damage enemies, while also allowing the Specter to blink to the targeted location.

Next, we were shown the Untamed. With this spec, ArenaNet said it wanted to replicate the feel of the much-loved GW1 bunny thumper Ranger/Warrior build. Obviously, Untamed gets the hammer and several mechanics to deal extra damage and effects when the target is knocked down or otherwise crowd controlled. The Untamed also gains an F5 skill that activates the unleashed state and moves it between the Ranger and their pet, augmenting either the Ranger’s hammer or the pet’s attacks.

While in unleashed mode, the ranger sacrifices crowd control for extra damage, and while the pet is in unleashed mode, it gains extra condition damage.

Another exciting note for Rangers: End of Dragons will allow them to add to their pet collection the white tiger, wallow, phoenix, and the obvious best choice, baby siege turtle. Sadly, these pets won’t be available in beta, but we did get a glimpse of the phoenix, which you can see above.

Last but certainly not least was the Engineer’s Mechanist elite spec. This spec allows the Engi to summon a jade mech, which functions similar to a Ranger pet, aside from the fact that when the mech dies, its summon skill goes into a long cooldown. The mech’s skills can be selected by changing the Engineer’s traits, and each trait also affects the mech’s stats. The Mechanist also gets access to a new set of signets skills, which like previous signets grant passive effects while slotted and can be activated for damage or buffs – at the cost of sacrificing the passive one while on cooldown.

If you want to try these elite specializations for yourself, be sure to log into the game this Tuesday, October 26th, through Saturday the 30th and create a beta character. And for more analysis, stay tuned to Massively OP’s Flameseeker Chronicles column later this week!

Source: YouTube
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Toy Clown

I’m surprised about Thief. A healing spec?! When I can afford another character slot, I’m gunning for an Asura Theif!

miol
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miol

Signets for engineers?! These just delude the profession’s/elite spec’s flavor! /ugh

They compensated the lack of individuality of the mech in contrast to the variety of available ranger pets with customizations via traits. That’s okay, but I really did wish there would be whole other available skins for the mech, not just changing arms’ weapons! :(

Maybe in the future, but I doubt that! Maybe you’ll be able to dye it at least at some point… /shrug

miol
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miol

*dilute

of course! /facepalm

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Bruno Brito

Signets for engineers?! These just delude the profession’s/elite spec’s flavor! /ugh

uh…how so?

miol
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miol

(as I tried to correct it: *dilute)

Cores have their kits, gadgets, wacky concoctions and turrets, Scrappers have their gyros/drones and Holosmiths have what they can create out of their Photon Forge!

What have Mechanists next to their mechs? Signets?!

-“The gods, in their wisdom, dispersed their magic throughout Tyria. Magic was dissipated, so that none may be too tempted by its power. We know that we can draw and contain magic through intense study and the use of certain materials—’signets’—and also with the blessing of all the Five.”

Signets are related to magic professions and there are enough of them already in GW2!

Profession flavor is about packaging it properly using a little more creative juice than this budget attempt! Like, I don’t know, a remote control kit or jade imbued grenades similar to Harbinger’s pistol bullets…

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Bruno Brito

Science is also magic according to Tyria lore. GW2’s world is just brimming with magic, and all that Engineers do is to take a more pragmatic approach at using it. Specially considering that the Mechanist is using a similar concept to Golemancy, which is a school of magic.

But being more related to the game: Elite specs are nothing more than allowing your class to play something similar to other classes without switching classes. Several classes got overlapping utilities, engineers are not special on that. Guards got Physical and Traps, for instance. Just because Engineers got two new utility sets ( Gyros and Exceeds ), doesn’t mean that this one has to be.

Also, Engineers don’t have a utility that has a passive effect and an active effect. And those are Signets.

miol
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miol

There is a clear difference if you are, for example, just mining already magically imbued jade and pragmatically repurposing its energy as a battery for your mech or if you are using jade as a vessel to imbue your own magic in it as a signet!

Just because you want the passive/active mechanic, which is (as I already have pointed out) totally overused, doesn’t mean you cannot be more creative about it and change it up more!

Just like they explicitly told in the stream they didn’t want the mech to be another ranger pet!

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Godnaz

Engineer and Ranger finally get thiers? Soulbeast nurfs prove it’s never safe to be anything but a necromancer 5 years and running.

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Bruno Brito

To be fair to necros, they got their place in the sun after a long while.

You wanna be safe, play a Guardian.